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 # functions\_z

 Last update: 16.07.2025 

Here is a list of all class members with links to the classes they belong to:

### <a id="index_z"></a>- z -

- z : [asset\_preparation::v3::scene\_tree::EulerAngles](structasset__preparation_1_1v3_1_1scene__tree_1_1_euler_angles.xhtml#ad7ee28faf518423f7e28c2d278e4d1a1), [asset\_preparation::v3::scene\_tree::Quaternion](structasset__preparation_1_1v3_1_1scene__tree_1_1_quaternion.xhtml#aa4f72d265ad1a92e12b573ba73e7f883), [asset\_preparation::v3::surface\_source::Vector3](structasset__preparation_1_1v3_1_1surface__source_1_1_vector3.xhtml#a52517abedff5802738a86aaacb8f636a)
- z\_binormal : [asset\_preparation::v3::geometry::Vertex](structasset__preparation_1_1v3_1_1geometry_1_1_vertex.xhtml#a45e0cff2e3ed2d86032502293b5f52e7)
- z\_normal : [asset\_preparation::v3::geometry::Vertex](structasset__preparation_1_1v3_1_1geometry_1_1_vertex.xhtml#a48935c0d191e4ec7c5da139f7f422dc8)
- z\_position : [asset\_preparation::v3::geometry::Vertex](structasset__preparation_1_1v3_1_1geometry_1_1_vertex.xhtml#afb978b6505e1e55a42ad283e98ed8602), [asset\_preparation::v3::scene\_tree::Transform](structasset__preparation_1_1v3_1_1scene__tree_1_1_transform.xhtml#a93204c19ab00a89b2b0e119b73c03afa)
- z\_scale : [asset\_preparation::v3::scene\_tree::Transform](structasset__preparation_1_1v3_1_1scene__tree_1_1_transform.xhtml#ae814bff82797fd50e92dd3adec61b983)
- z\_tangent : [asset\_preparation::v3::geometry::Vertex](structasset__preparation_1_1v3_1_1geometry_1_1_vertex.xhtml#ac67fcff5ed6bb44e07f6b6bdf412220c)