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 # asset\_preparation::v3::environment::EnvironmentProperties Struct Reference

 Last update: 16.07.2025 

The properties of an environment. [More...](structasset__preparation_1_1v3_1_1environment_1_1_environment_properties.xhtml#details)

Collaboration diagram for asset_preparation::v3::environment::EnvironmentProperties:

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## <a name="pub-attribs"></a>Public Attributes

google::protobuf::Int32Value [scene\_tree](structasset__preparation_1_1v3_1_1environment_1_1_environment_properties.xhtml#a7133dfe1a616392addf03f4af6aa47d8) = 1 [SkyLists](structasset__preparation_1_1v3_1_1environment_1_1_sky_lists.xhtml) [added\_skies](structasset__preparation_1_1v3_1_1environment_1_1_environment_properties.xhtml#a2cc4096f79ec6390a75abacb23f52c9c) = 2 [SkyLists](structasset__preparation_1_1v3_1_1environment_1_1_sky_lists.xhtml) [removed\_skies](structasset__preparation_1_1v3_1_1environment_1_1_environment_properties.xhtml#a645524d8f6c2c524ed10c839ef88e70b) = 3 [common::Empty](structasset__preparation_1_1v3_1_1common_1_1_empty.xhtml) [no\_active\_sky](structasset__preparation_1_1v3_1_1environment_1_1_environment_properties.xhtml#abe5862153f3ebf6fc18a1777a23cced9) = 4 int32 [active\_natural\_sky](structasset__preparation_1_1v3_1_1environment_1_1_environment_properties.xhtml#a6db6d9783fe269b964aeab04615dde41) = 5 int32 [active\_hdri\_sky](structasset__preparation_1_1v3_1_1environment_1_1_environment_properties.xhtml#a6518de09a31a86844d7eb541a01e2bf3) = 6 <a id="details" name="details"></a>## Detailed Description

The properties of an environment.



## Member Data Documentation

<a id="a7133dfe1a616392addf03f4af6aa47d8"></a>## [◆ ](#a7133dfe1a616392addf03f4af6aa47d8)scene\_tree

 google::protobuf::Int32Value asset\_preparation::v3::environment::EnvironmentProperties::scene\_tree = 1

The identifier of the scene tree referenced in the environment.

NoteThe scene tree reference can be removed by setting the value '-1'.A scene tree reference must be provided before exporting the track. 



<a id="a2cc4096f79ec6390a75abacb23f52c9c"></a>## [◆ ](#a2cc4096f79ec6390a75abacb23f52c9c)added\_skies

 [SkyLists](structasset__preparation_1_1v3_1_1environment_1_1_sky_lists.xhtml) asset\_preparation::v3::environment::EnvironmentProperties::added\_skies = 2

The identifiers of the skies to add to the environment.





<a id="a645524d8f6c2c524ed10c839ef88e70b"></a>## [◆ ](#a645524d8f6c2c524ed10c839ef88e70b)removed\_skies

 [SkyLists](structasset__preparation_1_1v3_1_1environment_1_1_sky_lists.xhtml) asset\_preparation::v3::environment::EnvironmentProperties::removed\_skies = 3

The identifiers of the skies to remove from the environment.





<a id="abe5862153f3ebf6fc18a1777a23cced9"></a>## [◆ ](#abe5862153f3ebf6fc18a1777a23cced9)no\_active\_sky

 [common::Empty](structasset__preparation_1_1v3_1_1common_1_1_empty.xhtml) asset\_preparation::v3::environment::EnvironmentProperties::no\_active\_sky = 4

ONEOF(active\_sky) No active sky.

NoteIf the active sky is not defined, the first sky added to the environment will be set as active. If there is no sky in the environment, a default natural sky is created at export and set as active. 



<a id="a6db6d9783fe269b964aeab04615dde41"></a>## [◆ ](#a6db6d9783fe269b964aeab04615dde41)active\_natural\_sky

 int32 asset\_preparation::v3::environment::EnvironmentProperties::active\_natural\_sky = 5

ONEOF(active\_sky) The natural sky to set as active.





<a id="a6518de09a31a86844d7eb541a01e2bf3"></a>## [◆ ](#a6518de09a31a86844d7eb541a01e2bf3)active\_hdri\_sky

 int32 asset\_preparation::v3::environment::EnvironmentProperties::active\_hdri\_sky = 6

ONEOF(active\_sky) The HDRI sky to set as active.





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The documentation for this struct was generated from the following file:- environment\_description.proto