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AVxcelerate Asset Preparation API 2024 R2

asset_preparation::v3::natural_sky::CreateNaturalSkyStateRequest Struct Reference

Last update: 16.07.2025

The information required to create a natural sky state. More...

Collaboration diagram for asset_preparation::v3::natural_sky::CreateNaturalSkyStateRequest:

Public Attributes

google::protobuf::Int32Value identifier = 1
 
string state_name = 2
 
google::protobuf::StringValue base_state_name = 3
 
NaturalSkyProperties state_properties = 4
 

Detailed Description

The information required to create a natural sky state.

Member Data Documentation

◆ identifier

google::protobuf::Int32Value asset_preparation::v3::natural_sky::CreateNaturalSkyStateRequest::identifier = 1

The natural sky identifier.

◆ state_name

string asset_preparation::v3::natural_sky::CreateNaturalSkyStateRequest::state_name = 2

The state name.

Note
Names must be unique amongst sibling states.
"Default" name is reserved.

◆ base_state_name

google::protobuf::StringValue asset_preparation::v3::natural_sky::CreateNaturalSkyStateRequest::base_state_name = 3

The name of an already existing state on which will be based the state to create.

Note
If not defined, the natural sky properties are used.

◆ state_properties

NaturalSkyProperties asset_preparation::v3::natural_sky::CreateNaturalSkyStateRequest::state_properties = 4

The state properties.


The documentation for this struct was generated from the following file:
  • natural_sky_description.proto

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