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AVxcelerate Asset Preparation API 2024 R2

asset_preparation::v3::scene_tree::CreateGeometryInstanceRequest Struct Reference

Last update: 16.07.2025

The information required to create a geometry instance under a node. More...

Collaboration diagram for asset_preparation::v3::scene_tree::CreateGeometryInstanceRequest:

Public Attributes

google::protobuf::Int32Value node_identifier = 1
 
google::protobuf::StringValue name = 2
 
GeometryInstanceProperties properties = 3
 

Detailed Description

The information required to create a geometry instance under a node.

Note
The geometry instance is visible by default.

Member Data Documentation

◆ node_identifier

google::protobuf::Int32Value asset_preparation::v3::scene_tree::CreateGeometryInstanceRequest::node_identifier = 1

The identifier of the parent node.

◆ name

google::protobuf::StringValue asset_preparation::v3::scene_tree::CreateGeometryInstanceRequest::name = 2

The name of the geometry instance.

Note
Names must be unique amongst siblings (nodes, geometries and light instances).
If no name is defined, a default unique name is automatically set.

◆ properties

GeometryInstanceProperties asset_preparation::v3::scene_tree::CreateGeometryInstanceRequest::properties = 3

The geometry instance properties.


The documentation for this struct was generated from the following file:
  • scenetree_description.proto

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