asset_preparation::v3::scene_tree::CreateGeometryInstanceRequest Struct Reference
Last update: 16.07.2025The information required to create a geometry instance under a node. More...
Collaboration diagram for asset_preparation::v3::scene_tree::CreateGeometryInstanceRequest:

Public Attributes | |
| google::protobuf::Int32Value | node_identifier = 1 |
| google::protobuf::StringValue | name = 2 |
| GeometryInstanceProperties | properties = 3 |
Detailed Description
The information required to create a geometry instance under a node.
- Note
- The geometry instance is visible by default.
Member Data Documentation
◆ node_identifier
| google::protobuf::Int32Value asset_preparation::v3::scene_tree::CreateGeometryInstanceRequest::node_identifier = 1 |
The identifier of the parent node.
◆ name
| google::protobuf::StringValue asset_preparation::v3::scene_tree::CreateGeometryInstanceRequest::name = 2 |
The name of the geometry instance.
- Note
- Names must be unique amongst siblings (nodes, geometries and light instances).
- If no name is defined, a default unique name is automatically set.
◆ properties
| GeometryInstanceProperties asset_preparation::v3::scene_tree::CreateGeometryInstanceRequest::properties = 3 |
The geometry instance properties.
The documentation for this struct was generated from the following file:
- scenetree_description.proto