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 # asset\_preparation::v3::scene\_tree::CreateNodeRequest Struct Reference

 Last update: 16.07.2025 

The information required to create a node under a scene tree or a node. [More...](structasset__preparation_1_1v3_1_1scene__tree_1_1_create_node_request.xhtml#details)

Collaboration diagram for asset_preparation::v3::scene_tree::CreateNodeRequest:

![Collaboration graph](/sites/default/files/migrate-content/avxcelerate_asset_preparation_api_2024_r2/structasset__preparation_1_1v3_1_1scene__tree_1_1_create_node_request__coll__graph.png)

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## <a name="pub-attribs"></a>Public Attributes

int32 [scene\_tree\_identifier](structasset__preparation_1_1v3_1_1scene__tree_1_1_create_node_request.xhtml#a6fa3d807fa2efa66b7d0a374b67dd69b) = 1 int32 [node\_identifier](structasset__preparation_1_1v3_1_1scene__tree_1_1_create_node_request.xhtml#aee60f3ed811fa04641a149058baaceb1) = 2 google::protobuf::StringValue [name](structasset__preparation_1_1v3_1_1scene__tree_1_1_create_node_request.xhtml#a7efe3586e250a1bcf4af4a808a0b12e0) = 3 [NodeProperties](structasset__preparation_1_1v3_1_1scene__tree_1_1_node_properties.xhtml) [properties](structasset__preparation_1_1v3_1_1scene__tree_1_1_create_node_request.xhtml#a6c3958734dd2aba01813397ea5cfdbc6) = 4 <a id="details" name="details"></a>## Detailed Description

The information required to create a node under a scene tree or a node.

NoteThe node is visible by default. 

## Member Data Documentation

<a id="a6fa3d807fa2efa66b7d0a374b67dd69b"></a>## [◆ ](#a6fa3d807fa2efa66b7d0a374b67dd69b)scene\_tree\_identifier

 int32 asset\_preparation::v3::scene\_tree::CreateNodeRequest::scene\_tree\_identifier = 1

ONEOF(parent) The identifier of the parent scene tree.





<a id="aee60f3ed811fa04641a149058baaceb1"></a>## [◆ ](#aee60f3ed811fa04641a149058baaceb1)node\_identifier

 int32 asset\_preparation::v3::scene\_tree::CreateNodeRequest::node\_identifier = 2

ONEOF(parent) The identifier of the parent node.





<a id="a7efe3586e250a1bcf4af4a808a0b12e0"></a>## [◆ ](#a7efe3586e250a1bcf4af4a808a0b12e0)name

 google::protobuf::StringValue asset\_preparation::v3::scene\_tree::CreateNodeRequest::name = 3

The node name.

NoteNames must be unique amongst siblings (nodes, geometries and light instances).If no name is defined, a default unique name is automatically set. 



<a id="a6c3958734dd2aba01813397ea5cfdbc6"></a>## [◆ ](#a6c3958734dd2aba01813397ea5cfdbc6)properties

 [NodeProperties](structasset__preparation_1_1v3_1_1scene__tree_1_1_node_properties.xhtml) asset\_preparation::v3::scene\_tree::CreateNodeRequest::properties = 4

The node properties.





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The documentation for this struct was generated from the following file:- scenetree\_description.proto