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 # asset\_preparation::v3::scene\_tree::SceneTreeIdentity Struct Reference

 Last update: 16.07.2025 

The full identity of a scene tree, consisting of an identifier and a name. [More...](structasset__preparation_1_1v3_1_1scene__tree_1_1_scene_tree_identity.xhtml#details)

## <a name="pub-attribs"></a>Public Attributes

int32 [identifier](structasset__preparation_1_1v3_1_1scene__tree_1_1_scene_tree_identity.xhtml#a5594748cca3abceba066447cf437f218) = 1 string [name](structasset__preparation_1_1v3_1_1scene__tree_1_1_scene_tree_identity.xhtml#a2dc02ec4b54db806220aebc9daf4e95b) = 2 <a id="details" name="details"></a>## Detailed Description

The full identity of a scene tree, consisting of an identifier and a name.



## Member Data Documentation

<a id="a5594748cca3abceba066447cf437f218"></a>## [◆ ](#a5594748cca3abceba066447cf437f218)identifier

 int32 asset\_preparation::v3::scene\_tree::SceneTreeIdentity::identifier = 1

The scene tree identifier.





<a id="a2dc02ec4b54db806220aebc9daf4e95b"></a>## [◆ ](#a2dc02ec4b54db806220aebc9daf4e95b)name

 string asset\_preparation::v3::scene\_tree::SceneTreeIdentity::name = 2

The scene tree name.





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The documentation for this struct was generated from the following file:- scenetree\_description.proto