asset_preparation::v3::scene_tree::UpdatePointLightInstanceRequest Struct Reference
Last update: 16.07.2025The information required to update a point light instance. More...
Collaboration diagram for asset_preparation::v3::scene_tree::UpdatePointLightInstanceRequest:

Public Attributes | |
| google::protobuf::Int32Value | node_identifier = 1 |
| google::protobuf::Int32Value | instance_identifier = 2 |
| google::protobuf::StringValue | name = 3 |
| PointLightInstanceProperties | properties = 4 |
Detailed Description
The information required to update a point light instance.
Member Data Documentation
◆ node_identifier
| google::protobuf::Int32Value asset_preparation::v3::scene_tree::UpdatePointLightInstanceRequest::node_identifier = 1 |
The identifier of the parent node.
◆ instance_identifier
| google::protobuf::Int32Value asset_preparation::v3::scene_tree::UpdatePointLightInstanceRequest::instance_identifier = 2 |
The identifier of the point light instance.
◆ name
| google::protobuf::StringValue asset_preparation::v3::scene_tree::UpdatePointLightInstanceRequest::name = 3 |
The name of the point light instance.
- Note
- Names must be unique amongst siblings (nodes, geometries and light instances).
- If no name is defined, the name is not updated.
◆ properties
| PointLightInstanceProperties asset_preparation::v3::scene_tree::UpdatePointLightInstanceRequest::properties = 4 |
The new point light instance properties.
- Note
- All the properties are optional.
The documentation for this struct was generated from the following file:
- scenetree_description.proto