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AVxcelerate Asset Preparation API 2024 R2

asset_preparation::v3::scene_tree::UpdatePointLightInstanceRequest Struct Reference

Last update: 16.07.2025

The information required to update a point light instance. More...

Collaboration diagram for asset_preparation::v3::scene_tree::UpdatePointLightInstanceRequest:

Public Attributes

google::protobuf::Int32Value node_identifier = 1
 
google::protobuf::Int32Value instance_identifier = 2
 
google::protobuf::StringValue name = 3
 
PointLightInstanceProperties properties = 4
 

Detailed Description

The information required to update a point light instance.

Member Data Documentation

◆ node_identifier

google::protobuf::Int32Value asset_preparation::v3::scene_tree::UpdatePointLightInstanceRequest::node_identifier = 1

The identifier of the parent node.

◆ instance_identifier

google::protobuf::Int32Value asset_preparation::v3::scene_tree::UpdatePointLightInstanceRequest::instance_identifier = 2

The identifier of the point light instance.

◆ name

google::protobuf::StringValue asset_preparation::v3::scene_tree::UpdatePointLightInstanceRequest::name = 3

The name of the point light instance.

Note
Names must be unique amongst siblings (nodes, geometries and light instances).
If no name is defined, the name is not updated.

◆ properties

PointLightInstanceProperties asset_preparation::v3::scene_tree::UpdatePointLightInstanceRequest::properties = 4

The new point light instance properties.

Note
All the properties are optional.

The documentation for this struct was generated from the following file:
  • scenetree_description.proto

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