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 # vss::lighting\_system\_control::LightingSystemName Struct Reference

 Last update: 14.01.2025 

Message containing the lighting system name. [More...](structvss_1_1lighting__system__control_1_1_lighting_system_name.xhtml#details)

## <a name="pub-attribs"></a>Public Attributes

string [name](structvss_1_1lighting__system__control_1_1_lighting_system_name.xhtml#ae32663a9755ed161a50f0273cb9ca4ec) = 1 <a id="details" name="details"></a>## Detailed Description

Message containing the lighting system name.



## Member Data Documentation

<a id="ae32663a9755ed161a50f0273cb9ca4ec"></a>## [◆ ](#ae32663a9755ed161a50f0273cb9ca4ec)name

 string vss::lighting\_system\_control::LightingSystemName::name = 1

Unique user-defined name of the lighting system in the simulation.





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The documentation for this struct was generated from the following file:- lighting\_system\_state.proto