    

 ## On this page

  

 

 # vss::simulation::LightingSystemParameters Struct Reference

 Last update: 14.01.2025 

Contains lighting system simulation parameters. [More...](structvss_1_1simulation_1_1_lighting_system_parameters.xhtml#details)

## <a name="pub-attribs"></a>Public Attributes

double [sampling\_rate](structvss_1_1simulation_1_1_lighting_system_parameters.xhtml#ac098f62c7cf0a449309e2b5890cfeb38) = 1 <a id="details" name="details"></a>## Detailed Description

Contains lighting system simulation parameters.



## Member Data Documentation

<a id="ac098f62c7cf0a449309e2b5890cfeb38"></a>## [◆ ](#ac098f62c7cf0a449309e2b5890cfeb38)sampling\_rate

 double vss::simulation::LightingSystemParameters::sampling\_rate = 1

Angular sampling used on the lighting system light sources when computing the rendering.

Unit: degrees

Range: \[ 0.05, 57 \]

Default value: 0.05





---

The documentation for this struct was generated from the following file:- simulation\_parameters.proto