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 # activity\_factory

 Last update: 16.07.2025 

<a name="l00001"></a> 1 

<a name="l00005"></a> 5 

<a name="l00006"></a> 6 \#pragma once

<a name="l00007"></a> 7 

<a name="l00008"></a> 8 \#include "core/lifecycle/i\_activity\_factory/i\_activity\_factory.h"

<a name="l00009"></a> 9 \#include "core/scheduler/i\_scheduler\_client/i\_scheduler\_client.h"

<a name="l00010"></a> 10 \#include "core/service/parameter/simulation\_parameters.h"

<a name="l00011"></a> 11 

<a name="l00016"></a> 16 namespace [simulation\_framework](namespacesimulation__framework.xhtml)

<a name="l00017"></a> 17 {

<a name="l00018"></a> 18 

<a name="l00023"></a> 23 namespace [autonomy](namespaceautonomy.xhtml)

<a name="l00024"></a> 24 {

<a name="l00025"></a> 25 

<a name="l00026"></a> 26 using namespace simulation_framework::core;

<a name="l00027"></a> 27 using namespace simulation_framework::core::lifecycle;

<a name="l00028"></a> 28 

<a name="l00038"></a>[ 38](classsimulation__framework_1_1autonomy_1_1ActivityFactory.xhtml) class [ActivityFactory](classsimulation__framework_1_1autonomy_1_1ActivityFactory.xhtml) : public [IActivityFactory](classsimulation__framework_1_1core_1_1lifecycle_1_1IActivityFactory.xhtml)

<a name="l00039"></a> 39 {

<a name="l00040"></a> 40 public:

<a name="l00046"></a> 46 [ActivityFactory](classsimulation__framework_1_1autonomy_1_1ActivityFactory.xhtml)(const [core::SimulationParameters](structsimulation__framework_1_1core_1_1SimulationParameters.xhtml)&amp; sim_params,

<a name="l00047"></a> 47 const time::milliseconds&amp; base_cycle_time = time::milliseconds{50});

<a name="l00048"></a> 48 

<a name="l00058"></a> 58 std::unique_ptr&lt;core::lifecycle::IActivity&gt; Create(

<a name="l00059"></a> 59 const std::string&amp; activity_name,

<a name="l00060"></a> 60 const core::scheduling::SchedulerClientType type = core::scheduling::SchedulerClientType::kDUMMY) override;

<a name="l00061"></a> 61 

<a name="l00072"></a> 72 std::unique_ptr&lt;IActivity&gt; CreateFmuActivity(

<a name="l00073"></a> 73 const std::string&amp; activity_name,

<a name="l00074"></a> 74 const [core::lifecycle::FmuConfig](structsimulation__framework_1_1core_1_1lifecycle_1_1FmuConfig.xhtml)&amp; fmu_config,

<a name="l00075"></a> 75 const scheduling::SchedulerClientType type = scheduling::SchedulerClientType::kDUMMY) override;

<a name="l00076"></a> 76 

<a name="l00081"></a> 81 time::milliseconds GetSimulationBaseCycleTime() const override;

<a name="l00082"></a> 82 

<a name="l00087"></a> 87 void SetSimulationBaseCycleTime(const time::milliseconds&amp; [time](namespacetime.xhtml)) override;

<a name="l00088"></a> 88 

<a name="l00089"></a> 89 private:

<a name="l00091"></a> 91 [core::SimulationParameters](structsimulation__framework_1_1core_1_1SimulationParameters.xhtml) sim_params_;

<a name="l00092"></a> 92 

<a name="l00094"></a> 94 time::milliseconds base_cycle_time_;

<a name="l00095"></a> 95 };

<a name="l00096"></a> 96 

<a name="l00097"></a> 97 } // namespace autonomy

<a name="l00098"></a> 98 } // namespace simulation\_framework