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 # activity\_factory

 Last update: 16.07.2025 

<a id="l00001" name="l00001"></a> 1 

<a id="l00005" name="l00005"></a> 5 

<a id="l00006" name="l00006"></a> 6\#pragma once

<a id="l00007" name="l00007"></a> 7 

<a id="l00008" name="l00008"></a> 8\#include "core/lifecycle/i\_activity\_factory/i\_activity\_factory.h"

<a id="l00009" name="l00009"></a> 9\#include "core/scheduler/i\_scheduler\_client/i\_scheduler\_client.h"

<a id="l00010" name="l00010"></a> 10\#include "core/service/parameter/simulation\_parameters.h"

<a id="l00011" name="l00011"></a> 11 

<a id="l00016" name="l00016"></a> 16namespace [simulation\_framework](namespacesimulation__framework.xhtml)

<a id="l00017" name="l00017"></a> 17{

<a id="l00018" name="l00018"></a> 18 

<a id="l00023" name="l00023"></a> 23namespace [autonomy](namespaceautonomy.xhtml)

<a id="l00024" name="l00024"></a> 24{

<a id="l00025" name="l00025"></a> 25 

<a id="l00026" name="l00026"></a> 26using namespace simulation_framework::core;

<a id="l00027" name="l00027"></a> 27using namespace simulation_framework::core::lifecycle;

<a id="l00028" name="l00028"></a> 28 

<a id="l00038" name="l00038"></a>[ 38](classsimulation__framework_1_1autonomy_1_1ActivityFactory.xhtml)class [ActivityFactory](classsimulation__framework_1_1autonomy_1_1ActivityFactory.xhtml) : public [IActivityFactory](classsimulation__framework_1_1core_1_1lifecycle_1_1IActivityFactory.xhtml)

<a id="l00039" name="l00039"></a> 39{

<a id="l00040" name="l00040"></a> 40 public:

<a id="l00046" name="l00046"></a>[ 46](classsimulation__framework_1_1autonomy_1_1ActivityFactory.xhtml#a95a2f9ae094f44fbbfec5391e5fbd97c) [ActivityFactory](classsimulation__framework_1_1autonomy_1_1ActivityFactory.xhtml#a95a2f9ae094f44fbbfec5391e5fbd97c)(const [core::SimulationParameters](structsimulation__framework_1_1core_1_1SimulationParameters.xhtml)&amp; sim_params,

<a id="l00047" name="l00047"></a> 47 const time::milliseconds&amp; base_cycle_time = time::milliseconds{50});

<a id="l00048" name="l00048"></a> 48 

<a id="l00058" name="l00058"></a>[ 58](classsimulation__framework_1_1autonomy_1_1ActivityFactory.xhtml#aadc073761ddca70660c778b109cd8f2a) std::unique_ptr&lt;core::lifecycle::IActivity&gt; [Create](classsimulation__framework_1_1autonomy_1_1ActivityFactory.xhtml#aadc073761ddca70660c778b109cd8f2a)(

<a id="l00059" name="l00059"></a> 59 const std::string&amp; activity_name,

<a id="l00060" name="l00060"></a> 60 const core::scheduling::SchedulerClientType type = core::scheduling::SchedulerClientType::kDUMMY) override;

<a id="l00061" name="l00061"></a> 61 

<a id="l00072" name="l00072"></a>[ 72](classsimulation__framework_1_1autonomy_1_1ActivityFactory.xhtml#ae25fb9a822daf739975964cdafb610d2) std::unique_ptr&lt;IActivity&gt; [CreateFmuActivity](classsimulation__framework_1_1autonomy_1_1ActivityFactory.xhtml#ae25fb9a822daf739975964cdafb610d2)(

<a id="l00073" name="l00073"></a> 73 const std::string&amp; activity_name,

<a id="l00074" name="l00074"></a> 74 const [core::lifecycle::FmuConfig](structsimulation__framework_1_1core_1_1lifecycle_1_1FmuConfig.xhtml)&amp; fmu_config,

<a id="l00075" name="l00075"></a> 75 const scheduling::SchedulerClientType type = scheduling::SchedulerClientType::kDUMMY) override;

<a id="l00076" name="l00076"></a> 76 

<a id="l00081" name="l00081"></a>[ 81](classsimulation__framework_1_1autonomy_1_1ActivityFactory.xhtml#a94f462204396f9cb530415976df06210) time::milliseconds [GetSimulationBaseCycleTime](classsimulation__framework_1_1autonomy_1_1ActivityFactory.xhtml#a94f462204396f9cb530415976df06210)() const override;

<a id="l00082" name="l00082"></a> 82 

<a id="l00087" name="l00087"></a>[ 87](classsimulation__framework_1_1autonomy_1_1ActivityFactory.xhtml#affd15ea8f52128efdef54859ed514dc7) void [SetSimulationBaseCycleTime](classsimulation__framework_1_1autonomy_1_1ActivityFactory.xhtml#affd15ea8f52128efdef54859ed514dc7)(const time::milliseconds&amp; [time](namespacetime.xhtml)) override;

<a id="l00088" name="l00088"></a> 88 

<a id="l00089" name="l00089"></a> 89 private:

<a id="l00091" name="l00091"></a> 91 [core::SimulationParameters](structsimulation__framework_1_1core_1_1SimulationParameters.xhtml) sim_params_;

<a id="l00092" name="l00092"></a> 92 

<a id="l00094" name="l00094"></a> 94 time::milliseconds base_cycle_time_;

<a id="l00095" name="l00095"></a> 95};



<a id="l00096" name="l00096"></a> 96 

<a id="l00097" name="l00097"></a> 97} // namespace autonomy

<a id="l00098" name="l00098"></a> 98} // namespace simulation\_framework

[simulation\_framework::autonomy::ActivityFactory](classsimulation__framework_1_1autonomy_1_1ActivityFactory.xhtml)

Factory class for creating activities for autonomy simulation.

**Definition** [activity\_factory.h:39](activity__factory_8h_source.xhtml#l00038)



[simulation\_framework::autonomy::ActivityFactory::GetSimulationBaseCycleTime](classsimulation__framework_1_1autonomy_1_1ActivityFactory.xhtml#a94f462204396f9cb530415976df06210)

time::milliseconds GetSimulationBaseCycleTime() const override

Retrieves the simulation's base cycle time.



[simulation\_framework::autonomy::ActivityFactory::ActivityFactory](classsimulation__framework_1_1autonomy_1_1ActivityFactory.xhtml#a95a2f9ae094f44fbbfec5391e5fbd97c)

ActivityFactory(const core::SimulationParameters &amp;sim_params, const time::milliseconds &amp;base_cycle_time=time::milliseconds{50})

Constructs an ActivityFactory instance.



[simulation\_framework::autonomy::ActivityFactory::Create](classsimulation__framework_1_1autonomy_1_1ActivityFactory.xhtml#aadc073761ddca70660c778b109cd8f2a)

std::unique_ptr&lt; core::lifecycle::IActivity &gt; Create(const std::string &amp;activity_name, const core::scheduling::SchedulerClientType type=core::scheduling::SchedulerClientType::kDUMMY) override

Creates a simulation activity.



[simulation\_framework::autonomy::ActivityFactory::CreateFmuActivity](classsimulation__framework_1_1autonomy_1_1ActivityFactory.xhtml#ae25fb9a822daf739975964cdafb610d2)

std::unique_ptr&lt; IActivity &gt; CreateFmuActivity(const std::string &amp;activity_name, const core::lifecycle::FmuConfig &amp;fmu_config, const scheduling::SchedulerClientType type=scheduling::SchedulerClientType::kDUMMY) override

Creates an FMU-based simulation activity.



[simulation\_framework::autonomy::ActivityFactory::SetSimulationBaseCycleTime](classsimulation__framework_1_1autonomy_1_1ActivityFactory.xhtml#affd15ea8f52128efdef54859ed514dc7)

void SetSimulationBaseCycleTime(const time::milliseconds &amp;time) override

Sets the simulation's base cycle time.



[simulation\_framework::core::lifecycle::IActivityFactory](classsimulation__framework_1_1core_1_1lifecycle_1_1IActivityFactory.xhtml)

Interface for creating simulation activities.

**Definition** [i\_activity\_factory.h:31](i__activity__factory_8h_source.xhtml#l00030)



[autonomy](namespaceautonomy.xhtml)

The namespace for all autonomy specific functionalities.



[simulation\_framework](namespacesimulation__framework.xhtml)

The top namespace for simulation framework.



[time](namespacetime.xhtml)

The namespace for simulation time related implementation under namespace simulation_framework::core.



[simulation\_framework::core::SimulationParameters](structsimulation__framework_1_1core_1_1SimulationParameters.xhtml)

The SimulationParameters struct encapsulates parameters related to simfwk-core configuration.

**Definition** [simulation\_parameters.h:29](simulation__parameters_8h_source.xhtml#l00028)



[simulation\_framework::core::lifecycle::FmuConfig](structsimulation__framework_1_1core_1_1lifecycle_1_1FmuConfig.xhtml)

A helper struct to pass necessary information to create FmuBaseActivity.

**Definition** [fmu\_config.h:33](fmu__config_8h_source.xhtml#l00032)