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 #  Enum ViewPlane

 Last update: 16.07.2025 

Namespace: [VM.Managed](VM.Managed.md)  
Assembly: VMAppCore.dll

This class is to represent the viewport information.

```csharp
public enum ViewPlane

```

## Fields

`Undefined = 0`

Undefined.

`XY_MinusX = 20`

The projection of model on the XY plane, The camera up direction is minus X.

`XY_MinusY = 19`

The projection of model on the XY plane, The camera up direction is minus Y.

`XY_PlusX = 18`

The projection of model on the XY plane, The camera up direction is plus X.

`XY_PlusY = 17`

The projection of model on the XY plane, The camera up direction is plus Y.

`XZ_MinusX = 4`

The projection of model on the XZ plane, The camera up direction is minus X.

`XZ_MinusZ = 3`

The projection of model on the XZ plane, The camera up direction is minus Z.

`XZ_PlusX = 2`

The projection of model on the XZ plane, The camera up direction is plus X. (for standard)

`XZ_PlusZ = 1`

The projection of model on the XZ plane, The camera up direction is plus Z.

`YX_MinusX = 7`

The projection of model on the YX plane, The camera up direction is minus X.

`YX_MinusY = 8`

The projection of model on the YX plane, The camera up direction is minus Y.

`YX_PlusX = 5`

The projection of model on the YX plane, The camera up direction is plus X.

`YX_PlusY = 6`

The projection of model on the YX plane, The camera up direction is plus Y.

`YZ_MinusY = 24`

The projection of model on the YZ plane, The camera up direction is minus Y.

`YZ_MinusZ = 23`

The projection of model on the YZ plane, The camera up direction is minus Z.

`YZ_PlusY = 22`

The projection of model on the YZ plane, The camera up direction is plus Y.

`YZ_PlusZ = 21`

The projection of model on the YZ plane, The camera up direction is plus Z.

`ZX_MinusX = 15`

The projection of model on the ZX plane, The camera up direction is minus X.

`ZX_MinusZ = 16`

The projection of model on the ZX plane, The camera up direction is minus Z.

`ZX_PlusX = 13`

The projection of model on the ZX plane, The camera up direction is plus X.

`ZX_PlusZ = 14`

The projection of model on the ZX plane, The camera up direction is plus Z.

`ZY_MinusY = 11`

The projection of model on the ZY plane, The camera up direction is minus Y.

`ZY_MinusZ = 12`

The projection of model on the ZY plane, The camera up direction is minus Z.

`ZY_PlusY = 9`

The projection of model on the ZY plane, The camera up direction is plus Y.

`ZY_PlusZ = 10`

The projection of model on the ZY plane, The camera up direction is plus Z. (for car)