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 # Class EyehookExtensions

 Last update: 09.03.2026 

<a id="VM_Models_Pre_Force_EyehookExtensions"></a>

Namespace: [VM.Models.Pre.Force](VM.Models.Pre.Force.md)  
Assembly: VM.Models.Pre.Force.LeafSpring.dll

```csharp
public class EyehookExtensions

```

#### Inheritance

object ← [EyehookExtensions](VM.Models.Pre.Force.EyehookExtensions.md)

#### Extension Methods

[LinkPropertyItemCache.GetLinkProperties(object, LinkPropertyType)](VM.Models.Pre.Cache.LinkPropertyItemCache.md#VM_Models_Pre_Cache_LinkPropertyItemCache_GetLinkProperties_System_Object_VM_Models_Pre_LinkPropertyType_), [LinkPropertyItemCache.GetLinkPropertiesAndValues(object, LinkPropertyType)](VM.Models.Pre.Cache.LinkPropertyItemCache.md#VM_Models_Pre_Cache_LinkPropertyItemCache_GetLinkPropertiesAndValues_System_Object_VM_Models_Pre_LinkPropertyType_), [LinkPropertyItemCache.GetLinkedObjects&lt;T&gt;(object, LinkPropertyType)](VM.Models.Pre.Cache.LinkPropertyItemCache.md#VM_Models_Pre_Cache_LinkPropertyItemCache_GetLinkedObjects__1_System_Object_VM_Models_Pre_LinkPropertyType_)

## Constructors

### <a id="VM_Models_Pre_Force_EyehookExtensions__ctor"></a> EyehookExtensions()

```csharp
public EyehookExtensions()

```

## Methods

### <a id="VM_Models_Pre_Force_EyehookExtensions_GetLocation_VM_Models_Pre_Force_EyePositionType_VM_Models_Pre_Force_EyeShapeType_System_ValueTuple_System_Double_System_Double__System_ValueTuple_System_Double_System_Double__System_Double_System_Double_"></a> GetLocation(EyePositionType, EyeShapeType, (double X, double Z), (double X, double Z), double, double)

```csharp
public static (double X, double Z) GetLocation(EyePositionType where, EyeShapeType shape, (double X, double Z) endPosition, (double X, double Z) nextPosition, double mainLeafThickness, double radius)

```

#### Parameters

`where` [EyePositionType](VM.Models.Pre.Force.EyePositionType.md)

`shape` [EyeShapeType](VM.Models.Pre.Force.EyeShapeType.md)

`endPosition` (double X, double Z)

`nextPosition` (double X, double Z)

`mainLeafThickness` double

`radius` double

#### Returns

(double X, double Z)