SceneManager Member List
Last update: 16.07.2025This is the complete list of members for SceneManager, including all inherited members.
| activateElementValues() (defined in SceneManager) | SceneManager | |
| activateNodeValues() (defined in SceneManager) | SceneManager | |
| activeScene() | SceneManager | virtual |
| activeSceneRef() | SceneManager | virtual |
| addScene() | SceneManager | virtual |
| clearSelection() | SceneManager | |
| eraseScene(number index) | SceneManager | |
| eraseScenes(bool all=false) | SceneManager | |
| exportTNG(string file) | SceneManager | |
| extractMaximumScalarsFromSelectedElements(bool, string user_ident="") (defined in SceneManager) | SceneManager | virtual |
| extractMaximumScalarsFromSelectedNodes(bool, string user_ident="") (defined in SceneManager) | SceneManager | virtual |
| extractMinimumScalarsFromSelectedElements(bool, string user_ident="") (defined in SceneManager) | SceneManager | virtual |
| extractMinimumScalarsFromSelectedNodes(bool, string user_ident="") (defined in SceneManager) | SceneManager | virtual |
| extractScalarsFromSelectedElements(bool) (defined in SceneManager) | SceneManager | virtual |
| extractScalarsFromSelectedNodes(bool) (defined in SceneManager) | SceneManager | virtual |
| file(string filename) | SceneManager | |
| file(string filename, number width, number height) (defined in SceneManager) | SceneManager | |
| fit() | SceneManager | |
| font(QFont font) | SceneManager | virtual |
| getActiveScene() | SceneManager | |
| getAutoRedraw() | SceneManager | |
| getHiliteReferenceSet() (defined in SceneManager) | SceneManager | |
| getIsoSurfaceAlpha() (defined in SceneManager) | SceneManager | |
| getPaletteRange(number xmin, number xmax) | SceneManager | virtual |
| getPan(float x, float y) | SceneManager | |
| getRotation(float angle, float x, float y, float z) | SceneManager | |
| getScenes() (defined in SceneManager) | SceneManager | |
| getStructureAlpha() (defined in SceneManager) | SceneManager | |
| getValueRange(number xmin, number xmax) | SceneManager | |
| getVisibleCoordinates() | SceneManager | |
| getVisibleTetCoordinates() | SceneManager | |
| getZoom() | SceneManager | |
| initSlice() | SceneManager | |
| isElementSelected(number part_idx, number element_idx) | SceneManager | |
| isGraphicsEnabled() | SceneManager | |
| isGraphicsSlicingEnabled() | SceneManager | |
| isNodeSelected(number part_idx, number node_idx) | SceneManager | |
| listPaletteIDs() | SceneManager | virtual |
| redraw(bool sync) | SceneManager | |
| removeSlice() | SceneManager | |
| rendererInfo() | SceneManager | virtual |
| resetScene() | SceneManager | |
| scale() | SceneManager | |
| SceneListenerList typedef | SceneManager | |
| SceneManager(boost::shared_ptr< Structure > dataBase, bool is_graphics_enabled=true) | SceneManager | |
| selectedElementIndices() | SceneManager | |
| selectedNodeIndices() | SceneManager | |
| selectElement(number part_idx, number element_idx, number value, bool showLabel) | SceneManager | |
| selectElements(Matrix indices) | SceneManager | |
| selectMaximumValues(bool add_selection, number max_selectable) | SceneManager | |
| selectMinimumValues(bool add_selection, number max_selectable) | SceneManager | |
| selectNode(number part_idx, number node_idx, number value, bool showLabel) | SceneManager | |
| selectNodes(Matrix indices) | SceneManager | |
| selectRelativeMaximumValues(bool add_selection, number max_selectable) | SceneManager | |
| selectRelativeMaximumValuesStrict(bool add_selection, number max_selectable) | SceneManager | |
| selectRelativeMaximumValuesWeak(bool add_selection, number max_selectable) | SceneManager | |
| selectRelativeMinimumValues(bool add_selection, number max_selectable) | SceneManager | |
| selectRelativeMinimumValuesStrict(bool add_selection, number max_selectable) | SceneManager | |
| selectRelativeMinimumValuesWeak(bool add_selection, number max_selectable) | SceneManager | |
| setActiveScene(number act) | SceneManager | |
| setAutoRedraw(bool t) | SceneManager | |
| setBackgroundBottom(unsigned char red, unsigned char green, unsigned char blue, unsigned char alpha) | SceneManager | |
| setBackgroundTop(unsigned char red, unsigned char green, unsigned char blue, unsigned char alpha) | SceneManager | |
| setClipBorder(float border) | SceneManager | |
| setContour(number c) | SceneManager | |
| setContourType(string cont="") | SceneManager | |
| setCoordinateAxes(bool value) | SceneManager | |
| setCoordinateAxesLabels(string x, string y, string z) | SceneManager | |
| setCoordinates(Matrix coordinates) | SceneManager | |
| setCoorSystemPosition(string pos="") | SceneManager | |
| setDefaultCamera() | SceneManager | |
| setDefaultRotation() | SceneManager | |
| setDrawMissing(string how) | SceneManager | |
| setFont(string font, number fontsize) | SceneManager | |
| setGeometricScaling(number scaling, Structure database) | SceneManager | |
| setGeometricScaling(number scaling) | SceneManager | |
| setGeometricStabilization(bool enable, Structure database) | SceneManager | |
| setGeometricStabilization(bool enable) | SceneManager | |
| setGraphicsEnabled(bool enabled) | SceneManager | |
| setGraphicsSlicingEnabled(bool enabled) | SceneManager | |
| setHiliteReferenceSet(bool t) (defined in SceneManager) | SceneManager | |
| setIsoSurfaceAlpha(float a) (defined in SceneManager) | SceneManager | |
| setLegend(string text) | SceneManager | |
| setLegendPosition(string pos="") | SceneManager | |
| setMarkPosition(string pos="") | SceneManager | |
| setMeshFeature(string feat) | SceneManager | |
| setPaletteColoringType(string palette_id) (defined in SceneManager) | SceneManager | virtual |
| setPalettePosition(string pos="") | SceneManager | |
| setPaletteRange(string how) | SceneManager | virtual |
| setPaletteRange(number xmin, number xmax) | SceneManager | |
| setPan(float x, float y) | SceneManager | |
| setPerspective(bool persp) | SceneManager | |
| setPointSize(float size) | SceneManager | |
| setRotation(float angle, float x, float y, float z) | SceneManager | |
| setRulerVisibility(bool on) | SceneManager | |
| setScale(float z) | SceneManager | |
| setSceneData(RenderData::DataType type, string design, string quantity) | SceneManager | |
| setSceneData(AllRenderData render_data) | SceneManager | |
| setSceneData(Matrix inputs) | SceneManager | |
| setSceneScaleRelative(float x, float y, float z) | SceneManager | |
| setSelection(int scene_widht, int scene_height, int x, int y, int width, int height, bool add_selection, number max_selectable, bool show_label) | SceneManager | virtual |
| setShowInvisibleLabels(bool t) (defined in SceneManager) | SceneManager | |
| setSize(number w, number h) | SceneManager | |
| setSlice(float a, float b, float c, float d) | SceneManager | |
| setStructureAlpha(float a) (defined in SceneManager) | SceneManager | |
| setSyncCamera(bool sync) | SceneManager | |
| setTetCoordinates(Matrix coordinates) | SceneManager | |
| setZoom(float z) | SceneManager | |
| size() | SceneManager | |
| syncCamera() const | SceneManager | |
| syncCamera() | SceneManager | virtual |
| syncDeco() | SceneManager | virtual |
| syncPalette() | SceneManager | virtual |
| syncSelection() | SceneManager | virtual |