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optiSLang 3D Postprocessing Script API 2025 R1

Scene Member List

Last update: 16.07.2025

This is the complete list of members for Scene, including all inherited members.

ActivateElementValues() (defined in Scene)Scene
ActivateNodeValues()Scene
AddLabel(float x, float y, float z, string text, bool alVis=false) (defined in Scene)Scenevirtual
AddPan(float x, float y)Scene
AddRotation(float angle)Scene
AddRotation(float angle, float x, float y, float z)Scene
addVal2String(float value, string the_string)Scene
AddZoom(float x)Scene
AssignValues(AllRenderData p_render_data, Structure database, SceneManager *scene_manager)Scene
Autoscale()Scene
ClearMorphedCoordinates()Scene
clearSelection()Scenevirtual
clearVal2String()Scene
ComputeCurrentNormals()Scene
ComputeCurrentOutlines()Scene
contourType enum name (defined in Scene)Scene
currentCoordinates() constScene
currentMatrix(QMatrix4x4 mat) (defined in Scene)Scenevirtual
currentNormals() constScene
currentOutlineCoordinates() constScene
currentTetCoordinates() constScene
databaseImage(std::vector< char > vec, int image_resolution_x, int image_resolution_y)Scenevirtual
exportIsosurface_STL(string file, bool replace_files=false)Scene
exportTNG(string file)Scene
File(string filename)Scene
File(string filename, int ww, int hh)Scenevirtual
Fit()Scene
font(QFont font)Scenevirtual
GetBackground(unsigned char red, unsigned char green, unsigned char blue, unsigned char alpha)Scene
GetBackground2(unsigned char red, unsigned char green, unsigned char blue, unsigned char alpha)Scene
getClipBorder() (defined in Scene)Scene
getContourColors() (defined in Scene)Scene
getContourNormals() (defined in Scene)Scene
getContours()Scene
getContourSize()Scene
GetContourType()Scene
getContourVertices() (defined in Scene)Scene
GetCoorAxesPosition() (defined in Scene)Scenevirtual
getCoordinateAxes()Scene
GetCoorSystemPosition() (defined in Scene)Scenevirtual
getCurrentUnconnectedPointCoordinates()Scene
getDataIdent() (defined in Scene)Scene
getDataType() (defined in Scene)Scene
getDrawEdges() (defined in Scene)Scene
getDrawOutline() (defined in Scene)Scene
getDrawSurfaces() (defined in Scene)Scene
getDrawToFile()Scene
getDrawWireframe() (defined in Scene)Scene
getElementDistance(Element *element, QRect rect, QMatrix4x4 mat)Scenevirtual
getHiliteReferenceSet() (defined in Scene)Scene
getIsoSurfaceAlpha() (defined in Scene)Scene
GetLegendPosition() (defined in Scene)Scenevirtual
GetMarkPosition() (defined in Scene)Scene
getMaxValue()Scene
getMinValue()Scene
GetMode() (defined in Scene)Scene
getModelCenter(float x, float y, float z)Scene
getNeedsUpdate() (defined in Scene)Scene
getNodeDistance(MatrixXhf coor, QRect rect, bool surfaceOnly, QMatrix4x4 mat)Scenevirtual
getNodeDistance(Point *node, QRect rect, bool surfaceOnly, QMatrix4x4 mat)Scenevirtual
getNumContours() (defined in Scene)Scene
getNumOutlines() (defined in Scene)Scene
getNumPoints()Scene
getNumSelectedTriangles() (defined in Scene)Scenevirtual
getNumSelectedVertices() (defined in Scene)Scenevirtual
getNumSelectedVertices() (defined in Scene)Scenevirtual
getNumSlices() (defined in Scene)Scene
getNumTriangles() (defined in Scene)Scene
getOutlineVertices() (defined in Scene)Scene
GetPalettePosition() (defined in Scene)Scenevirtual
GetPan(float x, float y)Scene
getPerspective() (defined in Scene)Scene
getPointColors()Scene
getPointSize()Scene
getRawModelScaleWithoutTheStrangeTransformations()Scene
getRawUnconnectedPointCoordinates()Scene
getRealScale() const (defined in Scene)Scene
GetRichLabel(RichLabel richlabel)Scenevirtual
GetRotation(float angle, float x, float y, float z)Scene
GetScale()Scene
getScale() const (defined in Scene)Scene
getScaleDeco()Scene
getSceneScaleRelative(float x, float y, float z)Scene
getSelectedColors() (defined in Scene)Scenevirtual
getSelectedElementIndices(Structure database)Scenevirtual
getSelectedNodeIndices(Structure database)Scenevirtual
getSelectedNormals() (defined in Scene)Scenevirtual
getSelectedVertices() (defined in Scene)Scene
getShading() (defined in Scene)Scene
getShowInvisibleLabels() (defined in Scene)Scene
GetSize(int w, int h) (defined in Scene)Scene
getSlice(float a, float b, float c, float d)Scene
getSliceColors() (defined in Scene)Scene
getSliceNormals() (defined in Scene)Scene
getSliceVertices() (defined in Scene)Scene
getSphereNormals()Scene
getSphereVertices()Scene
getStructureAlpha() (defined in Scene)Scene
GetTitle() (defined in Scene)Scene
getTriangleColors() (defined in Scene)Scene
getTriangleNormals() (defined in Scene)Scene
getTriangleVertices() (defined in Scene)Scene
getValues()Scene
getVBO_ID(boost::uint32_t i) (defined in Scene)Scene
getVisibleCoordinates()Scene
getVisibleTetCoordinates()Scene
getvnv() (defined in Scene)Scene
getZBuffer() (defined in Scene)Scene
GetZoom()Scene
hasData() (defined in Scene)Scene
hasNodeData() (defined in Scene)Scene
hasVBO() (defined in Scene)Scene
haveCurrentCoordinates()Scene
ImageMargins(int leftm, int rightm, int topm, int bottomm)Scenevirtual
importTNG(string file)Scenevirtual
initializedGL() (defined in Scene)Scene
initSlice()Scene
isSelected(Element *element)Scenevirtual
isSelected(Point *node)Scenevirtual
isSliced()Scene
isVertexSelected(int i)Scenevirtual
lineContourPlot enum value (defined in Scene)Scene
m_current_scene_coordinatesScene
m_current_scene_normalsScene
m_current_scene_outline_coordinatesScene
m_current_scene_tet_coordinatesScene
m_current_unconnected_point_coordinatesScene
m_have_current_coordinatesScene
mappedVector(Eigen::Vector3f orig)Scene
markTrianglesAsSelected()Scenevirtual
markVerticesAsSelected()Scenevirtual
noContourPlot enum value (defined in Scene)Scene
OriginalElementValues() (defined in Scene)Scene
OriginalNodeValues() (defined in Scene)Scene
palette(Palette palette)Scenevirtual
palettePercentageRange()Scenevirtual
Prepare()Scenevirtual
PrepareVBOSelected()Scenevirtual
printSelectedElements() (defined in Scene)Scenevirtual
printSelectedNodes() (defined in Scene)Scenevirtual
printSelectionInfo(Structure database)Scenevirtual
projectPoint(number x, number y, number z, number u, numberv, number w, QMatrix4x4 mat) (defined in Scene)Scenevirtual
recalculateAndApplyMorphedGeometry(Structure database)Scene
RemoveBackgrounds()Scene
RemoveLabels() (defined in Scene)Scenevirtual
removePalette()Scenevirtual
RemoveRotations() (defined in Scene)Scene
removeSlice()Scene
RenderCoorAxes(number ww, number hh, QPainter m_pt) (defined in Scene)Scenevirtual
RenderDeco(number ww, number hh, QPainter m_pt) (defined in Scene)Scenevirtual
rotQuaternion() const (defined in Scene)Scene
Scene(graphics::VerticesNormalsVisibility vnv, Structure database)Scene
select(Structure database, Element *element, number value, bool showLabel)Scenevirtual
select(Structure database, Point *node, number value, bool isPoint, bool showLabel)Scenevirtual
selectEntitiesInRect(Structure database, QRect rect, bool keep_selection, number max_selectable, bool showLabel)Scenevirtual
selectNodesFromVertices()Scenevirtual
SetBackground(unsigned char red, unsigned char green, unsigned char blue, unsigned char alpha)Scene
SetBackground2(unsigned char red, unsigned char green, unsigned char blue, unsigned char alpha)Scene
setClipBorder(float border) (defined in Scene)Scene
SetContours(number c)Scene
SetContours(graphics::Scene::contourType ct)Scenevirtual
SetContourType(graphics::Scene::contourType contourType)Scene
SetCoorAxesPosition(graphics::Position pos)Scenevirtual
setCoordinateAxes(bool persp)Scene
setCoordinateAxesLabels(string x, string y, string z)Scene
SetCoordinates(Matrix coor)Scene
SetCoorSystemPosition(graphics::Position pos)Scenevirtual
setDrawOutline(bool t) (defined in Scene)Scene
setDrawSurfaces(bool t) (defined in Scene)Scene
setDrawToFile(bool b)Scene
setDrawWireframe(bool t) (defined in Scene)Scene
SetFont(string font, number fontsize)Scenevirtual
SetFont(QFont font)Scenevirtual
SetGeometricScaling(number scaling, Structure database, SceneManager *scene_manager)Scene
SetGeometricStabilization(bool enable_flag, Structure database, SceneManager *scene_manager)Scene
setHiliteReferenceSet(bool t) (defined in Scene)Scene
setIsoSurfaceAlpha(float a) (defined in Scene)Scene
SetLegendPosition(graphics::Position pos)Scenevirtual
SetMarkPosition(graphics::Position pos)Scene
SetMode(graphics::renderMode mode) (defined in Scene)Scene
setNeedsUpdate(bool t) (defined in Scene)Scene
setPalettePercentageRange(bool percentage_range=true)Scenevirtual
setPalettePosition(graphics::Position pos)Scenevirtual
setPaletteProperties(PaletteSceneProperties prop) (defined in Scene)Scenevirtual
setPaletteRange(number xmin, number xmax) (defined in Scene)Scenevirtual
setPaletteType(PaletteTypePtr palette)Scenevirtual
SetPan(float x, float y)Scene
setPerspective(bool persp)Scene
setPointSize(float size)Scene
SetRange(float xmin, float xmax, float ymin, float ymax, float zmin, float zmax) (defined in Scene)Scene
SetRichLabel(RichLabel richlabel)Scenevirtual
SetRotation(float angle, float x, float y, float z)Scene
setRuler(bool on)Scene
SetScale(float z)Scene
setScaleDeco(int scale)Scene
setSceneScaleRelative(float x, float y, float z)Scene
setShading(bool t) (defined in Scene)Scene
setShowInvisibleLabels(bool t) (defined in Scene)Scene
SetSize(int w, int h) (defined in Scene)Scenevirtual
SetSlice(std::vector< float > pt, std::vector< float > dir)Scene
SetSlice(float a, float b, float c, float d)Scene
setStructureAlpha(float a) (defined in Scene)Scene
SetTetCoordinates(Matrix coor)Scene
SetTitle(string title) (defined in Scene)Scene
SetUnconnectedPointCoordinates(Matrix coor)Scene
setUninitializedGL()Scene
SetValues(Eigen::VectorXd inputs, Structure database, bool reset_scene_options, SceneManager *scene_manager)Scenevirtual
setZBuffer(MatrixXhf buf) (defined in Scene)Scene
SetZoom(float z)Scene
showRuler()Scene
singleSurfaceContourPlot enum value (defined in Scene)Scene
surfaceContourPlot enum value (defined in Scene)Scene
UnPrepare() (defined in Scene)Scenevirtual

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