    

 ## On this page

  

 

 # GLTFCamera

 Last update: 16.07.2025 

<a id="l00001" name="l00001"></a> 1/\*

<a id="l00002" name="l00002"></a> 2 \* Copyright 2018-2021 ANSYS, Inc. Unauthorized use, distribution, or duplication is prohibited.

<a id="l00003" name="l00003"></a> 3 \* 

<a id="l00004" name="l00004"></a> 4 \* Restricted Rights Legend

<a id="l00005" name="l00005"></a> 5 \*

<a id="l00006" name="l00006"></a> 6 \* Use, duplication, or disclosure of this

<a id="l00007" name="l00007"></a> 7 \* software and its documentation by the

<a id="l00008" name="l00008"></a> 8 \* Government is subject to restrictions as

<a id="l00009" name="l00009"></a> 9 \* set forth in subdivision \[(b)(3)(ii)\] of

<a id="l00010" name="l00010"></a> 10 \* the Rights in Technical Data and Computer

<a id="l00011" name="l00011"></a> 11 \* Software clause at 52.227-7013.

<a id="l00012" name="l00012"></a> 12 \*/

<a id="l00013" name="l00013"></a> 13\#ifndef \_\_INCLUDED\_GLTF\_GLTFCAMERA\_\_

<a id="l00014" name="l00014"></a> 14\#define \_\_INCLUDED\_GLTF\_GLTFCAMERA\_\_

<a id="l00015" name="l00015"></a> 15 

<a id="l00016" name="l00016"></a> 16\#include "GLTFCommon.h"

<a id="l00017" name="l00017"></a> 17\#include "GLTFObject.h"

<a id="l00018" name="l00018"></a> 18 

<a id="l00019" name="l00019"></a> 19namespace [ANSYS](namespace_a_n_s_y_s.xhtml) { namespace Nexus { namespace GLTFWriter {

<a id="l00020" name="l00020"></a> 20 class GLTF;

<a id="l00021" name="l00021"></a> 21 

<a id="l00027" name="l00027"></a>[ 27](class_a_n_s_y_s_1_1_nexus_1_1_g_l_t_f_writer_1_1_camera.xhtml) class [Camera](class_a_n_s_y_s_1_1_nexus_1_1_g_l_t_f_writer_1_1_camera.xhtml) : public Object

<a id="l00028" name="l00028"></a> 28 {

<a id="l00029" name="l00029"></a> 29 protected:

<a id="l00030" name="l00030"></a> 30 virtual [~Camera](class_a_n_s_y_s_1_1_nexus_1_1_g_l_t_f_writer_1_1_camera.xhtml)() {}

<a id="l00031" name="l00031"></a> 31 

<a id="l00032" name="l00032"></a> 32 public:

<a id="l00035" name="l00035"></a>[ 35](class_a_n_s_y_s_1_1_nexus_1_1_g_l_t_f_writer_1_1_camera.xhtml#a75cf9ba5721633b27ca91a7c76ac1f41) static GLTFWRITERSPEC [Camera](class_a_n_s_y_s_1_1_nexus_1_1_g_l_t_f_writer_1_1_camera.xhtml) *[CreateOrthographic](class_a_n_s_y_s_1_1_nexus_1_1_g_l_t_f_writer_1_1_camera.xhtml#a75cf9ba5721633b27ca91a7c76ac1f41)([GLTF](class_a_n_s_y_s_1_1_nexus_1_1_g_l_t_f_writer_1_1_g_l_t_f.xhtml) *gltf, 

<a id="l00036" name="l00036"></a> 36 const char *name = 0, 

<a id="l00037" name="l00037"></a> 37 float xmag = 1, 

<a id="l00038" name="l00038"></a> 38 float ymag = 1, 

<a id="l00039" name="l00039"></a> 39 float zfar = 1000, 

<a id="l00040" name="l00040"></a> 40 float znear = -1000 

<a id="l00041" name="l00041"></a> 41 );

<a id="l00044" name="l00044"></a>[ 44](class_a_n_s_y_s_1_1_nexus_1_1_g_l_t_f_writer_1_1_camera.xhtml#a88d33b50f06aadfc794975e979a7e7ee) static GLTFWRITERSPEC [Camera](class_a_n_s_y_s_1_1_nexus_1_1_g_l_t_f_writer_1_1_camera.xhtml) *[CreatePerspective](class_a_n_s_y_s_1_1_nexus_1_1_g_l_t_f_writer_1_1_camera.xhtml#a88d33b50f06aadfc794975e979a7e7ee)([GLTF](class_a_n_s_y_s_1_1_nexus_1_1_g_l_t_f_writer_1_1_g_l_t_f.xhtml) *gltf, 

<a id="l00045" name="l00045"></a> 45 const char *name = 0, 

<a id="l00046" name="l00046"></a> 46 float yfov = 22.619864948, 

<a id="l00047" name="l00047"></a> 47 float aspectRatio = 1, 

<a id="l00048" name="l00048"></a> 48 float zfar = 100000, 

<a id="l00049" name="l00049"></a> 49 float znear = 0.1 

<a id="l00050" name="l00050"></a> 50 );

<a id="l00051" name="l00051"></a> 51 };

<a id="l00052" name="l00052"></a> 52 

<a id="l00053" name="l00053"></a> 53} } } 

<a id="l00054" name="l00054"></a> 54 

<a id="l00055" name="l00055"></a> 55\#endif

[ANSYS::Nexus::GLTFWriter::Camera](class_a_n_s_y_s_1_1_nexus_1_1_g_l_t_f_writer_1_1_camera.xhtml)

Cameras define an orthographic or perspective projection of the scene.

**Definition:** [GLTFCamera.h:28](_g_l_t_f_camera_8h_source.xhtml#l00027)



[ANSYS::Nexus::GLTFWriter::Camera::CreateOrthographic](class_a_n_s_y_s_1_1_nexus_1_1_g_l_t_f_writer_1_1_camera.xhtml#a75cf9ba5721633b27ca91a7c76ac1f41)

static Camera * CreateOrthographic(GLTF *gltf, const char *name=0, float xmag=1, float ymag=1, float zfar=1000, float znear=-1000)



[ANSYS::Nexus::GLTFWriter::Camera::CreatePerspective](class_a_n_s_y_s_1_1_nexus_1_1_g_l_t_f_writer_1_1_camera.xhtml#a88d33b50f06aadfc794975e979a7e7ee)

static Camera * CreatePerspective(GLTF *gltf, const char *name=0, float yfov=22.619864948, float aspectRatio=1, float zfar=100000, float znear=0.1)



[ANSYS::Nexus::GLTFWriter::GLTF](class_a_n_s_y_s_1_1_nexus_1_1_g_l_t_f_writer_1_1_g_l_t_f.xhtml)

This is the main class of the GLTFWriter.

**Definition:** [GLTFGLTF.h:32](_g_l_t_f_g_l_t_f_8h_source.xhtml#l00031)



[ANSYS](namespace_a_n_s_y_s.xhtml)

GLTFWriter API Documentation.

**Definition:** [GLTFAnimation.h:19](_g_l_t_f_animation_8h_source.xhtml#l00019)