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 # rocky\_boundary

 Last update: 17.07.2025 

<a id="l00001" name="l00001"></a> 1\#pragma once

<a id="l00002" name="l00002"></a> 2 

<a id="l00003" name="l00003"></a> 3// Includes =======================================================================================

<a id="l00004" name="l00004"></a> 4\#include &lt;rocky20/device/device\_model.hpp&gt;

<a id="l00005" name="l00005"></a> 5\#include &lt;rocky20/api/device/api\_backend.hpp&gt;

<a id="l00006" name="l00006"></a> 6\#include &lt;rocky20/api/rocky\_material\_api.hpp&gt;

<a id="l00007" name="l00007"></a> 7 

<a id="l00008" name="l00008"></a> 8\#include "rocky\_triangle\_scalars.hpp"

<a id="l00009" name="l00009"></a> 9 

<a id="l00010" name="l00010"></a> 10namespace device {

<a id="l00011" name="l00011"></a> 11 

<a id="l00012" name="l00012"></a> 12__host__ __device__ cu_real3 get_boundary_rotational_velocity(

<a id="l00013" name="l00013"></a> 13 const cuda_boundary&amp; boundary, const cuda_boundary_matrix&amp; bnd_matrix);

<a id="l00014" name="l00014"></a> 14 

<a id="l00015" name="l00015"></a> 15__host__ __device__ double3 get_conveyor_triangle_translational_velocity(

<a id="l00016" name="l00016"></a> 16 const rocky20::TriangleScalars* triangle_scalars,

<a id="l00017" name="l00017"></a> 17 const cuda_boundary&amp; boundary,

<a id="l00018" name="l00018"></a> 18 int triangle_index,

<a id="l00019" name="l00019"></a> 19 double time_curr);

<a id="l00020" name="l00020"></a> 20}

<a id="l00021" name="l00021"></a> 21 

<a id="l00022" name="l00022"></a> 22// ================================================================================================

<a id="l00023" name="l00023"></a> 23// RockyBoundaryTriangle

<a id="l00024" name="l00024"></a> 24// ================================================================================================

<a id="l00025" name="l00025"></a> 25template &lt;typename Model = SDeviceModel&gt;

<a id="l00026" name="l00026"></a> 26struct RockyBoundaryTriangle

<a id="l00027" name="l00027"></a> 27{

<a id="l00028" name="l00028"></a> 28 inline ROCKY_FUNCTIONS int get_global_index() const

<a id="l00029" name="l00029"></a> 29 {

<a id="l00030" name="l00030"></a> 30 return this-&gt;triangle-&gt;id_g;

<a id="l00031" name="l00031"></a> 31 }

<a id="l00032" name="l00032"></a> 32 

<a id="l00036" name="l00036"></a> 36 inline ROCKY_FUNCTIONS int get_local_index() const

<a id="l00037" name="l00037"></a> 37 {

<a id="l00038" name="l00038"></a> 38 return this-&gt;triangle-&gt;id_g - this-&gt;get_boundary().tria_lower_index;

<a id="l00039" name="l00039"></a> 39 }

<a id="l00040" name="l00040"></a> 40 

<a id="l00041" name="l00041"></a> 41 inline ROCKY_FUNCTIONS int get_boundary_index() const

<a id="l00042" name="l00042"></a> 42 {

<a id="l00043" name="l00043"></a> 43 int output = this-&gt;triangle-&gt;ngr - ((this-&gt;triangle-&gt;ngr &lt; 1000) ? 1 : 1001);

<a id="l00044" name="l00044"></a> 44 return output;

<a id="l00045" name="l00045"></a> 45 }

<a id="l00046" name="l00046"></a> 46 

<a id="l00047" name="l00047"></a> 47 inline ROCKY_FUNCTIONS int get_global_vertex_index(const int vertex_idx) const

<a id="l00048" name="l00048"></a> 48 {

<a id="l00049" name="l00049"></a> 49 return (*this-&gt;triangle_topology)[vertex_idx];

<a id="l00050" name="l00050"></a> 50 }

<a id="l00051" name="l00051"></a> 51 

<a id="l00052" name="l00052"></a> 52 inline ROCKY_FUNCTIONS int get_local_vertex_index(const int vertex_idx) const

<a id="l00053" name="l00053"></a> 53 {

<a id="l00054" name="l00054"></a> 54 return this-&gt;get_global_vertex_index(vertex_idx) - this-&gt;get_boundary().point_lower_index;

<a id="l00055" name="l00055"></a> 55 }

<a id="l00056" name="l00056"></a> 56 

<a id="l00057" name="l00057"></a> 57 inline ROCKY_FUNCTIONS cuda_boundary&amp; get_boundary()

<a id="l00058" name="l00058"></a> 58 {

<a id="l00059" name="l00059"></a> 59 if constexpr (std::is_same_v&lt;Model, RockyModel&gt;)

<a id="l00060" name="l00060"></a> 60 {

<a id="l00061" name="l00061"></a> 61\#ifndef \_\_CUDA\_ARCH\_\_

<a id="l00062" name="l00062"></a> 62 return this-&gt;model-&gt;get_boundary(this-&gt;get_boundary_index());

<a id="l00063" name="l00063"></a> 63\#endif

<a id="l00064" name="l00064"></a> 64 }

<a id="l00065" name="l00065"></a> 65 else

<a id="l00066" name="l00066"></a> 66 {

<a id="l00067" name="l00067"></a> 67 return this-&gt;model-&gt;get_boundary(this-&gt;get_boundary_index());

<a id="l00068" name="l00068"></a> 68 }

<a id="l00069" name="l00069"></a> 69 }

<a id="l00070" name="l00070"></a> 70 

<a id="l00071" name="l00071"></a> 71 inline ROCKY_FUNCTIONS const cuda_boundary&amp; get_boundary() const

<a id="l00072" name="l00072"></a> 72 {

<a id="l00073" name="l00073"></a> 73 if constexpr (std::is_same_v&lt;Model, RockyModel&gt;)

<a id="l00074" name="l00074"></a> 74 {

<a id="l00075" name="l00075"></a> 75\#ifndef \_\_CUDA\_ARCH\_\_

<a id="l00076" name="l00076"></a> 76 return this-&gt;model-&gt;get_boundary(this-&gt;get_boundary_index());

<a id="l00077" name="l00077"></a> 77\#endif

<a id="l00078" name="l00078"></a> 78 }

<a id="l00079" name="l00079"></a> 79 else

<a id="l00080" name="l00080"></a> 80 {

<a id="l00081" name="l00081"></a> 81 return this-&gt;model-&gt;get_boundary(this-&gt;get_boundary_index());

<a id="l00082" name="l00082"></a> 82 }

<a id="l00083" name="l00083"></a> 83 }

<a id="l00084" name="l00084"></a> 84 

<a id="l00085" name="l00085"></a> 85 inline ROCKY_FUNCTIONS cuda_boundary_matrix&amp; get_boundary_matrix()

<a id="l00086" name="l00086"></a> 86 {

<a id="l00087" name="l00087"></a> 87 return this-&gt;model-&gt;get_boundary_matrix(this-&gt;triangle-&gt;nb_mat);

<a id="l00088" name="l00088"></a> 88 }

<a id="l00089" name="l00089"></a> 89 

<a id="l00090" name="l00090"></a> 90 inline ROCKY_FUNCTIONS const cuda_boundary_matrix&amp; get_boundary_matrix() const

<a id="l00091" name="l00091"></a> 91 {

<a id="l00092" name="l00092"></a> 92 return this-&gt;model-&gt;get_boundary_matrix(this-&gt;triangle-&gt;nb_mat);

<a id="l00093" name="l00093"></a> 93 }

<a id="l00094" name="l00094"></a> 94 

<a id="l00095" name="l00095"></a> 95 inline ROCKY_FUNCTIONS cuda_extreme_values get_extremes() const

<a id="l00096" name="l00096"></a> 96 {

<a id="l00097" name="l00097"></a> 97 return this-&gt;get_boundary_matrix().get_triangle_extremes(

<a id="l00098" name="l00098"></a> 98 *this-&gt;triangle_topology, this-&gt;walls_geometry);

<a id="l00099" name="l00099"></a> 99 }

<a id="l00100" name="l00100"></a> 100 

<a id="l00101" name="l00101"></a> 101 inline ROCKY_FUNCTIONS void copy_current_coordinates(RockyBoundaryTriangle&lt;Model&gt;&amp; other) const

<a id="l00102" name="l00102"></a> 102 {

<a id="l00103" name="l00103"></a> 103 if (other.model != nullptr)

<a id="l00104" name="l00104"></a> 104 {

<a id="l00105" name="l00105"></a> 105\#ifndef \_\_CUDA\_ARCH\_\_

<a id="l00106" name="l00106"></a> 106 ROCKY_RUNTIME_ERROR("copy\_current\_coordinates is designed to work by copying the "

<a id="l00107" name="l00107"></a> 107 "transformed values to a temporary triangle object")

<a id="l00108" name="l00108"></a> 108\#else

<a id="l00109" name="l00109"></a> 109 assert(false);

<a id="l00110" name="l00110"></a> 110\#endif

<a id="l00111" name="l00111"></a> 111 }

<a id="l00112" name="l00112"></a> 112 

<a id="l00113" name="l00113"></a> 113 this-&gt;get_boundary_matrix().get_triangle_coordinates(

<a id="l00114" name="l00114"></a> 114 *this-&gt;triangle_topology,

<a id="l00115" name="l00115"></a> 115 this-&gt;walls_geometry,

<a id="l00116" name="l00116"></a> 116 *other.triangle_topology,

<a id="l00117" name="l00117"></a> 117 other.walls_geometry);

<a id="l00118" name="l00118"></a> 118 }

<a id="l00119" name="l00119"></a> 119 

<a id="l00120" name="l00120"></a> 120 // Material ------------------------------------------------------------------------------------

<a id="l00121" name="l00121"></a> 121 inline ROCKY_FUNCTIONS int get_material_index() const

<a id="l00122" name="l00122"></a> 122 {

<a id="l00123" name="l00123"></a> 123 auto&amp; boundary = this-&gt;get_boundary();

<a id="l00124" name="l00124"></a> 124 if (this-&gt;triangle-&gt;ngr &lt;= 1000)

<a id="l00125" name="l00125"></a> 125 return boundary.nmat - 1;

<a id="l00126" name="l00126"></a> 126 else

<a id="l00127" name="l00127"></a> 127 return boundary.nmat_sc - 1;

<a id="l00128" name="l00128"></a> 128 }

<a id="l00129" name="l00129"></a> 129 

<a id="l00130" name="l00130"></a> 130 inline ROCKY_FUNCTIONS const cuda_material&amp; get_material() const

<a id="l00131" name="l00131"></a> 131 {

<a id="l00132" name="l00132"></a> 132 int material_index = this-&gt;get_material_index();

<a id="l00133" name="l00133"></a> 133 if constexpr (std::is_same_v&lt;Model, RockyModel&gt;)

<a id="l00134" name="l00134"></a> 134 {

<a id="l00135" name="l00135"></a> 135\#ifndef \_\_CUDA\_ARCH\_\_

<a id="l00136" name="l00136"></a> 136 return this-&gt;model-&gt;materials[material_index];

<a id="l00137" name="l00137"></a> 137\#endif

<a id="l00138" name="l00138"></a> 138 }

<a id="l00139" name="l00139"></a> 139 else

<a id="l00140" name="l00140"></a> 140 {

<a id="l00141" name="l00141"></a> 141 return this-&gt;model-&gt;materials[material_index];

<a id="l00142" name="l00142"></a> 142 }

<a id="l00143" name="l00143"></a> 143 }

<a id="l00144" name="l00144"></a> 144 

<a id="l00145" name="l00145"></a> 145 inline ROCKY_FUNCTIONS double3 get_normal() const

<a id="l00146" name="l00146"></a> 146 {

<a id="l00147" name="l00147"></a> 147 return rocky::vector::get_normal(

<a id="l00148" name="l00148"></a> 148 this-&gt;get_vertex(0), this-&gt;get_vertex(1), this-&gt;get_vertex(2));

<a id="l00149" name="l00149"></a> 149 }

<a id="l00150" name="l00150"></a> 150 

<a id="l00151" name="l00151"></a> 151 inline ROCKY_FUNCTIONS const double3&amp; get_vertex(const int index) const

<a id="l00152" name="l00152"></a> 152 {

<a id="l00153" name="l00153"></a> 153 return this-&gt;walls_geometry[this-&gt;get_global_vertex_index(index)];

<a id="l00154" name="l00154"></a> 154 }

<a id="l00155" name="l00155"></a> 155 

<a id="l00156" name="l00156"></a> 156 inline ROCKY_FUNCTIONS void set_vertex(const int index, const double3&amp; vertex)

<a id="l00157" name="l00157"></a> 157 {

<a id="l00158" name="l00158"></a> 158 this-&gt;walls_geometry[this-&gt;get_global_vertex_index(index)] = vertex;

<a id="l00159" name="l00159"></a> 159 }

<a id="l00160" name="l00160"></a> 160 

<a id="l00161" name="l00161"></a> 161 inline ROCKY_FUNCTIONS const Triplet&lt;double&gt;&amp; get_edge_lengths() const

<a id="l00162" name="l00162"></a> 162 {

<a id="l00163" name="l00163"></a> 163 auto scalars = this-&gt;get_triangle_scalars();

<a id="l00164" name="l00164"></a> 164 return scalars-&gt;get_edge_lengths(this-&gt;triangle_index);

<a id="l00165" name="l00165"></a> 165 }

<a id="l00166" name="l00166"></a> 166 

<a id="l00167" name="l00167"></a> 167 inline ROCKY_FUNCTIONS Triplet&lt;double&gt;&amp; get_edge_lengths()

<a id="l00168" name="l00168"></a> 168 {

<a id="l00169" name="l00169"></a> 169 auto scalars = this-&gt;get_triangle_scalars();

<a id="l00170" name="l00170"></a> 170 return scalars-&gt;get_edge_lengths(this-&gt;triangle_index);

<a id="l00171" name="l00171"></a> 171 }

<a id="l00172" name="l00172"></a> 172 

<a id="l00173" name="l00173"></a> 173 inline ROCKY_FUNCTIONS Triplet&lt;double&gt; compute_edge_lengths() const

<a id="l00174" name="l00174"></a> 174 {

<a id="l00175" name="l00175"></a> 175 return { rocky::vector::get_norm(this-&gt;get_edge(1, 0)),

<a id="l00176" name="l00176"></a> 176 rocky::vector::get_norm(this-&gt;get_edge(2, 1)),

<a id="l00177" name="l00177"></a> 177 rocky::vector::get_norm(this-&gt;get_edge(0, 2)) };

<a id="l00178" name="l00178"></a> 178 }

<a id="l00179" name="l00179"></a> 179 

<a id="l00180" name="l00180"></a> 180 inline ROCKY_FUNCTIONS void set_edge_lengths(const Triplet&lt;double&gt;&amp; value)

<a id="l00181" name="l00181"></a> 181 {

<a id="l00182" name="l00182"></a> 182 if (this-&gt;model != nullptr)

<a id="l00183" name="l00183"></a> 183 {

<a id="l00184" name="l00184"></a> 184 auto scalars = this-&gt;get_triangle_scalars();

<a id="l00185" name="l00185"></a> 185 scalars-&gt;get_edge_lengths(this-&gt;triangle_index) = value;

<a id="l00186" name="l00186"></a> 186 }

<a id="l00187" name="l00187"></a> 187 }

<a id="l00188" name="l00188"></a> 188 

<a id="l00189" name="l00189"></a> 189 inline ROCKY_FUNCTIONS double3 get_edge(const int i0, const int i1) const

<a id="l00190" name="l00190"></a> 190 {

<a id="l00191" name="l00191"></a> 191 return this-&gt;get_vertex(i1) - this-&gt;get_vertex(i0);

<a id="l00192" name="l00192"></a> 192 }

<a id="l00193" name="l00193"></a> 193 

<a id="l00194" name="l00194"></a> 194 inline ROCKY_FUNCTIONS double get_area() const

<a id="l00195" name="l00195"></a> 195 {

<a id="l00196" name="l00196"></a> 196 return 0.5 * rocky::vector::get_norm(cross(this-&gt;get_edge(0, 1), this-&gt;get_edge(0, 2)));

<a id="l00197" name="l00197"></a> 197 }

<a id="l00198" name="l00198"></a> 198 

<a id="l00199" name="l00199"></a> 199 inline ROCKY_FUNCTIONS double3 get_centroid() const

<a id="l00200" name="l00200"></a> 200 {

<a id="l00201" name="l00201"></a> 201 return (this-&gt;get_vertex(0) + this-&gt;get_vertex(1) + this-&gt;get_vertex(2)) / 3.0;

<a id="l00202" name="l00202"></a> 202 }

<a id="l00203" name="l00203"></a> 203 

<a id="l00204" name="l00204"></a> 204 inline ROCKY_FUNCTIONS double get_temperature() const

<a id="l00205" name="l00205"></a> 205 {

<a id="l00206" name="l00206"></a> 206 const rocky20::TriangleScalars* scalars = this-&gt;get_triangle_scalars();

<a id="l00207" name="l00207"></a> 207 if (scalars != nullptr &amp;&amp; scalars-&gt;is_temperature_enabled())

<a id="l00208" name="l00208"></a> 208 {

<a id="l00209" name="l00209"></a> 209 return scalars-&gt;get_temperature(this-&gt;triangle_index);

<a id="l00210" name="l00210"></a> 210 }

<a id="l00211" name="l00211"></a> 211 else

<a id="l00212" name="l00212"></a> 212 {

<a id="l00213" name="l00213"></a> 213 return this-&gt;get_boundary().temperature;

<a id="l00214" name="l00214"></a> 214 }

<a id="l00215" name="l00215"></a> 215 }

<a id="l00216" name="l00216"></a> 216 

<a id="l00217" name="l00217"></a> 217 inline ROCKY_FUNCTIONS void set_temperature(double value)

<a id="l00218" name="l00218"></a> 218 {

<a id="l00219" name="l00219"></a> 219 this-&gt;get_triangle_scalars()-&gt;get_temperature(this-&gt;triangle_index) = value;

<a id="l00220" name="l00220"></a> 220 }

<a id="l00221" name="l00221"></a> 221 

<a id="l00222" name="l00222"></a> 222 inline ROCKY_FUNCTIONS bool is_adiabatic() const

<a id="l00223" name="l00223"></a> 223 {

<a id="l00224" name="l00224"></a> 224 const auto&amp; boundary = this-&gt;get_boundary();

<a id="l00225" name="l00225"></a> 225 return boundary.thermal_boundary_condition_type == adiabatic;

<a id="l00226" name="l00226"></a> 226 }

<a id="l00227" name="l00227"></a> 227 

<a id="l00228" name="l00228"></a> 228 inline ROCKY_FUNCTIONS double3 get_translational_velocity(double current_time) const

<a id="l00229" name="l00229"></a> 229 {

<a id="l00230" name="l00230"></a> 230 const auto&amp; boundary = this-&gt;get_boundary();

<a id="l00231" name="l00231"></a> 231 if (boundary.type == btCustom)

<a id="l00232" name="l00232"></a> 232 {

<a id="l00233" name="l00233"></a> 233 const auto&amp; bnd_matrix = this-&gt;get_boundary_matrix();

<a id="l00234" name="l00234"></a> 234 return double3 { bnd_matrix.ux, bnd_matrix.uy, bnd_matrix.uz };

<a id="l00235" name="l00235"></a> 235 }

<a id="l00236" name="l00236"></a> 236 else if (boundary.is_conveyor())

<a id="l00237" name="l00237"></a> 237 return device::get_conveyor_triangle_translational_velocity(

<a id="l00238" name="l00238"></a> 238 this-&gt;get_triangle_scalars(), boundary, this-&gt;triangle_index, current_time);

<a id="l00239" name="l00239"></a> 239 else

<a id="l00240" name="l00240"></a> 240 return double3 {};

<a id="l00241" name="l00241"></a> 241 }

<a id="l00242" name="l00242"></a> 242 

<a id="l00243" name="l00243"></a> 243 inline ROCKY_FUNCTIONS double3 get_geometry_rotational_velocity() const

<a id="l00244" name="l00244"></a> 244 {

<a id="l00245" name="l00245"></a> 245 const auto&amp; boundary = this-&gt;get_boundary();

<a id="l00246" name="l00246"></a> 246 const auto&amp; bnd_matrix = this-&gt;get_boundary_matrix();

<a id="l00247" name="l00247"></a> 247 return device::get_boundary_rotational_velocity(boundary, bnd_matrix);

<a id="l00248" name="l00248"></a> 248 }

<a id="l00249" name="l00249"></a> 249 

<a id="l00250" name="l00250"></a> 250 inline ROCKY_FUNCTIONS double3 get_geometry_rotation_center() const

<a id="l00251" name="l00251"></a> 251 {

<a id="l00252" name="l00252"></a> 252 const auto&amp; boundary = this-&gt;get_boundary();

<a id="l00253" name="l00253"></a> 253 if (boundary.type == btCustom)

<a id="l00254" name="l00254"></a> 254 {

<a id="l00255" name="l00255"></a> 255 const auto&amp; bnd_matrix = this-&gt;get_boundary_matrix();

<a id="l00256" name="l00256"></a> 256 return double3 { bnd_matrix.dx, bnd_matrix.dy, bnd_matrix.dz };

<a id="l00257" name="l00257"></a> 257 }

<a id="l00258" name="l00258"></a> 258 else

<a id="l00259" name="l00259"></a> 259 return double3 {};

<a id="l00260" name="l00260"></a> 260 }

<a id="l00261" name="l00261"></a> 261 

<a id="l00262" name="l00262"></a> 262 inline ROCKY_FUNCTIONS double get_thermal_conductivity() const

<a id="l00263" name="l00263"></a> 263 {

<a id="l00264" name="l00264"></a> 264 const rocky20::TriangleScalars* scalars = this-&gt;get_triangle_scalars();

<a id="l00265" name="l00265"></a> 265 if (scalars != nullptr &amp;&amp; scalars-&gt;is_thermal_conductivity_enabled())

<a id="l00266" name="l00266"></a> 266 return scalars-&gt;get_thermal_conductivity(this-&gt;triangle_index);

<a id="l00267" name="l00267"></a> 267 else

<a id="l00268" name="l00268"></a> 268 return this-&gt;get_material().thermal_conductivity;

<a id="l00269" name="l00269"></a> 269 }

<a id="l00270" name="l00270"></a> 270 

<a id="l00271" name="l00271"></a> 271 inline ROCKY_FUNCTIONS void set_thermal_conductivity(double value)

<a id="l00272" name="l00272"></a> 272 {

<a id="l00273" name="l00273"></a> 273 this-&gt;get_triangle_scalars()-&gt;get_thermal_conductivity(this-&gt;triangle_index) = value;

<a id="l00274" name="l00274"></a> 274 }

<a id="l00275" name="l00275"></a> 275 

<a id="l00276" name="l00276"></a> 276 inline ROCKY_FUNCTIONS double get_specific_heat() const

<a id="l00277" name="l00277"></a> 277 {

<a id="l00278" name="l00278"></a> 278 const rocky20::TriangleScalars* scalars = this-&gt;get_triangle_scalars();

<a id="l00279" name="l00279"></a> 279 if (scalars != nullptr &amp;&amp; scalars-&gt;is_specific_heat_enabled())

<a id="l00280" name="l00280"></a> 280 return scalars-&gt;get_specific_heat(this-&gt;triangle_index);

<a id="l00281" name="l00281"></a> 281 else

<a id="l00282" name="l00282"></a> 282 return this-&gt;get_material().specific_heat;

<a id="l00283" name="l00283"></a> 283 }

<a id="l00284" name="l00284"></a> 284 

<a id="l00285" name="l00285"></a> 285 inline ROCKY_FUNCTIONS void set_specific_heat(double value)

<a id="l00286" name="l00286"></a> 286 {

<a id="l00287" name="l00287"></a> 287 this-&gt;get_triangle_scalars()-&gt;get_specific_heat(this-&gt;triangle_index) = value;

<a id="l00288" name="l00288"></a> 288 }

<a id="l00289" name="l00289"></a> 289 

<a id="l00290" name="l00290"></a> 290 inline ROCKY_FUNCTIONS double get_poisson_ratio() const

<a id="l00291" name="l00291"></a> 291 {

<a id="l00292" name="l00292"></a> 292 const rocky20::TriangleScalars* scalars = this-&gt;get_triangle_scalars();

<a id="l00293" name="l00293"></a> 293 if (scalars != nullptr &amp;&amp; scalars-&gt;is_poisson_ratio_enabled())

<a id="l00294" name="l00294"></a> 294 return scalars-&gt;get_poisson_ratio(this-&gt;triangle_index);

<a id="l00295" name="l00295"></a> 295 else

<a id="l00296" name="l00296"></a> 296 return this-&gt;get_material().poisson_ratio;

<a id="l00297" name="l00297"></a> 297 }

<a id="l00298" name="l00298"></a> 298 

<a id="l00299" name="l00299"></a> 299 inline ROCKY_FUNCTIONS void set_poisson_ratio(double value)

<a id="l00300" name="l00300"></a> 300 {

<a id="l00301" name="l00301"></a> 301 this-&gt;get_triangle_scalars()-&gt;get_poisson_ratio(this-&gt;triangle_index) = value;

<a id="l00302" name="l00302"></a> 302 }

<a id="l00303" name="l00303"></a> 303 

<a id="l00304" name="l00304"></a> 304 inline ROCKY_FUNCTIONS double get_boundary_fraction(

<a id="l00305" name="l00305"></a> 305 const EHandleLocation _location, const unsigned short _handle) const

<a id="l00306" name="l00306"></a> 306 {

<a id="l00307" name="l00307"></a> 307 switch (_location)

<a id="l00308" name="l00308"></a> 308 {

<a id="l00309" name="l00309"></a> 309 case hlVertex:

<a id="l00310" name="l00310"></a> 310 return 1.0 / this-&gt;triangle-&gt;v_fr[_handle];

<a id="l00311" name="l00311"></a> 311 case hlEdge:

<a id="l00312" name="l00312"></a> 312 return 1.0 / this-&gt;triangle-&gt;e_fr[_handle];

<a id="l00313" name="l00313"></a> 313 default:

<a id="l00314" name="l00314"></a> 314 return 1.0;

<a id="l00315" name="l00315"></a> 315 }

<a id="l00316" name="l00316"></a> 316 }

<a id="l00317" name="l00317"></a> 317 

<a id="l00318" name="l00318"></a> 318 inline ROCKY_FUNCTIONS short get_edge_fraction(const int edge_index) const

<a id="l00319" name="l00319"></a> 319 {

<a id="l00320" name="l00320"></a> 320 return this-&gt;triangle-&gt;e_fr[edge_index];

<a id="l00321" name="l00321"></a> 321 }

<a id="l00322" name="l00322"></a> 322 

<a id="l00323" name="l00323"></a> 323 inline ROCKY_FUNCTIONS short get_vertex_fraction(const int vertex_index) const

<a id="l00324" name="l00324"></a> 324 {

<a id="l00325" name="l00325"></a> 325 return this-&gt;triangle-&gt;v_fr[vertex_index];

<a id="l00326" name="l00326"></a> 326 }

<a id="l00327" name="l00327"></a> 327 

<a id="l00328" name="l00328"></a> 328 inline ROCKY_FUNCTIONS void set_edge_fraction(const int edge_index, const short fraction)

<a id="l00329" name="l00329"></a> 329 {

<a id="l00330" name="l00330"></a> 330 this-&gt;triangle-&gt;e_fr[edge_index] = fraction;

<a id="l00331" name="l00331"></a> 331 }

<a id="l00332" name="l00332"></a> 332 

<a id="l00333" name="l00333"></a> 333 inline ROCKY_FUNCTIONS void set_vertex_fraction(const int vertex_index, const short fraction)

<a id="l00334" name="l00334"></a> 334 {

<a id="l00335" name="l00335"></a> 335 this-&gt;triangle-&gt;v_fr[vertex_index] = fraction;

<a id="l00336" name="l00336"></a> 336 }

<a id="l00337" name="l00337"></a> 337 

<a id="l00338" name="l00338"></a> 338 inline ROCKY_FUNCTIONS void set_all_periodic(const bool allper)

<a id="l00339" name="l00339"></a> 339 {

<a id="l00340" name="l00340"></a> 340 this-&gt;triangle-&gt;set_all_periodic(allper);

<a id="l00341" name="l00341"></a> 341 }

<a id="l00342" name="l00342"></a> 342 

<a id="l00343" name="l00343"></a> 343 inline ROCKY_FUNCTIONS void set_boundary_flat(

<a id="l00344" name="l00344"></a> 344 const EHandleLocation _location, const int _handle, const bool flat)

<a id="l00345" name="l00345"></a> 345 {

<a id="l00346" name="l00346"></a> 346 if (_location == hlVertex)

<a id="l00347" name="l00347"></a> 347 this-&gt;triangle-&gt;set_vertex_flat(_handle, flat);

<a id="l00348" name="l00348"></a> 348 else if (_location == hlEdge)

<a id="l00349" name="l00349"></a> 349 this-&gt;triangle-&gt;set_edge_flat(_handle, flat);

<a id="l00350" name="l00350"></a> 350 }

<a id="l00351" name="l00351"></a> 351 

<a id="l00352" name="l00352"></a> 352 inline ROCKY_FUNCTIONS bool get_boundary_flat(

<a id="l00353" name="l00353"></a> 353 const EHandleLocation _location, const unsigned short _handle) const

<a id="l00354" name="l00354"></a> 354 {

<a id="l00355" name="l00355"></a> 355 switch (_location)

<a id="l00356" name="l00356"></a> 356 {

<a id="l00357" name="l00357"></a> 357 case hlVertex:

<a id="l00358" name="l00358"></a> 358 return this-&gt;triangle-&gt;is_vertex_flat(_handle);

<a id="l00359" name="l00359"></a> 359 case hlEdge:

<a id="l00360" name="l00360"></a> 360 return this-&gt;triangle-&gt;is_edge_flat(_handle);

<a id="l00361" name="l00361"></a> 361 default:

<a id="l00362" name="l00362"></a> 362 return false;

<a id="l00363" name="l00363"></a> 363 }

<a id="l00364" name="l00364"></a> 364 }

<a id="l00365" name="l00365"></a> 365 

<a id="l00366" name="l00366"></a> 366 inline ROCKY_FUNCTIONS bool is_all_periodic() const

<a id="l00367" name="l00367"></a> 367 {

<a id="l00368" name="l00368"></a> 368 return this-&gt;triangle-&gt;all_periodic();

<a id="l00369" name="l00369"></a> 369 }

<a id="l00370" name="l00370"></a> 370 

<a id="l00371" name="l00371"></a> 371 inline ROCKY_FUNCTIONS bool active() const

<a id="l00372" name="l00372"></a> 372 {

<a id="l00373" name="l00373"></a> 373 return this-&gt;triangle-&gt;active();

<a id="l00374" name="l00374"></a> 374 }

<a id="l00375" name="l00375"></a> 375 

<a id="l00376" name="l00376"></a> 376 inline ROCKY_FUNCTIONS void set_active(bool active)

<a id="l00377" name="l00377"></a> 377 {

<a id="l00378" name="l00378"></a> 378 this-&gt;triangle-&gt;set_active(active);

<a id="l00379" name="l00379"></a> 379 }

<a id="l00380" name="l00380"></a> 380 

<a id="l00381" name="l00381"></a> 381 inline ROCKY_FUNCTIONS bool is_system_coupling_triangle() const

<a id="l00382" name="l00382"></a> 382 {

<a id="l00383" name="l00383"></a> 383 return this-&gt;get_boundary().is_system_coupling_wall();

<a id="l00384" name="l00384"></a> 384 }

<a id="l00385" name="l00385"></a> 385 

<a id="l00386" name="l00386"></a> 386 // Scalars ------------------------------------------------------------------------------------

<a id="l00387" name="l00387"></a> 387 inline ROCKY_FUNCTIONS const rocky20::TriangleScalars* get_triangle_scalars() const

<a id="l00388" name="l00388"></a> 388 {

<a id="l00389" name="l00389"></a> 389 if constexpr (std::is_same&lt;Model, RockyModel&gt;::value)

<a id="l00390" name="l00390"></a> 390 return &amp;this-&gt;model-&gt;triangle_scalars_controller.host_data;

<a id="l00391" name="l00391"></a> 391 else

<a id="l00392" name="l00392"></a> 392 return this-&gt;model-&gt;triangle_scalars;

<a id="l00393" name="l00393"></a> 393 }

<a id="l00394" name="l00394"></a> 394 

<a id="l00395" name="l00395"></a> 395 inline ROCKY_FUNCTIONS rocky20::TriangleScalars* get_triangle_scalars()

<a id="l00396" name="l00396"></a> 396 {

<a id="l00397" name="l00397"></a> 397 if constexpr (std::is_same&lt;Model, RockyModel&gt;::value)

<a id="l00398" name="l00398"></a> 398 return &amp;this-&gt;model-&gt;triangle_scalars_controller.host_data;

<a id="l00399" name="l00399"></a> 399 else

<a id="l00400" name="l00400"></a> 400 return this-&gt;model-&gt;triangle_scalars;

<a id="l00401" name="l00401"></a> 401 }

<a id="l00402" name="l00402"></a> 402 

<a id="l00403" name="l00403"></a> 403 inline ROCKY_FUNCTIONS [IRockyTriangleScalars](structIRockyTriangleScalars.xhtml) get_scalars()

<a id="l00404" name="l00404"></a> 404 {

<a id="l00405" name="l00405"></a> 405 return [IRockyTriangleScalars](structIRockyTriangleScalars.xhtml)(*this-&gt;get_triangle_scalars(), this-&gt;triangle_index);

<a id="l00406" name="l00406"></a> 406 }

<a id="l00407" name="l00407"></a> 407 

<a id="l00408" name="l00408"></a> 408 inline ROCKY_FUNCTIONS RockyBoundaryTriangle(Model* model, int index, bool current = true)

<a id="l00409" name="l00409"></a> 409 : model(model)

<a id="l00410" name="l00410"></a> 410 , triangle_index(index)

<a id="l00411" name="l00411"></a> 411 , triangle(nullptr)

<a id="l00412" name="l00412"></a> 412 , triangle_topology(nullptr)

<a id="l00413" name="l00413"></a> 413 , walls_geometry(nullptr)

<a id="l00414" name="l00414"></a> 414 {

<a id="l00415" name="l00415"></a> 415 if constexpr (std::is_same&lt;Model, RockyModel&gt;::value)

<a id="l00416" name="l00416"></a> 416 {

<a id="l00417" name="l00417"></a> 417\#ifndef \_\_CUDA\_ARCH\_\_

<a id="l00418" name="l00418"></a> 418 this-&gt;triangle = model-&gt;triangles.data() + index;

<a id="l00419" name="l00419"></a> 419 this-&gt;triangle_topology = model-&gt;walls_topology.data() + index;

<a id="l00420" name="l00420"></a> 420 if (current &amp;&amp; !model-&gt;walls_geometry_current.empty())

<a id="l00421" name="l00421"></a> 421 this-&gt;walls_geometry = model-&gt;walls_geometry_current.data();

<a id="l00422" name="l00422"></a> 422 else

<a id="l00423" name="l00423"></a> 423 this-&gt;walls_geometry = model-&gt;walls_geometry_initial.data();

<a id="l00424" name="l00424"></a> 424\#endif

<a id="l00425" name="l00425"></a> 425 }

<a id="l00426" name="l00426"></a> 426 else

<a id="l00427" name="l00427"></a> 427 {

<a id="l00428" name="l00428"></a> 428 this-&gt;triangle = model-&gt;triangles + index;

<a id="l00429" name="l00429"></a> 429 this-&gt;triangle_topology = model-&gt;walls_topology + index;

<a id="l00430" name="l00430"></a> 430 if (current &amp;&amp; model-&gt;walls_geometry_current != nullptr)

<a id="l00431" name="l00431"></a> 431 this-&gt;walls_geometry = model-&gt;walls_geometry_current;

<a id="l00432" name="l00432"></a> 432 else

<a id="l00433" name="l00433"></a> 433 this-&gt;walls_geometry = model-&gt;walls_geometry_initial;

<a id="l00434" name="l00434"></a> 434 }

<a id="l00435" name="l00435"></a> 435 }

<a id="l00436" name="l00436"></a> 436 

<a id="l00437" name="l00437"></a> 437 inline ROCKY_FUNCTIONS RockyBoundaryTriangle(Model&amp; model, int index, bool current = true)

<a id="l00438" name="l00438"></a> 438 : RockyBoundaryTriangle(&amp;model, index, current)

<a id="l00439" name="l00439"></a> 439 {

<a id="l00440" name="l00440"></a> 440 }

<a id="l00441" name="l00441"></a> 441 

<a id="l00442" name="l00442"></a> 442 inline ROCKY_FUNCTIONS RockyBoundaryTriangle(

<a id="l00443" name="l00443"></a> 443 const Triplet&lt;uint32_t&gt;* triangle_topology, double3* triangle_geometry)

<a id="l00444" name="l00444"></a> 444 : model(nullptr)

<a id="l00445" name="l00445"></a> 445 , triangle_index(-1)

<a id="l00446" name="l00446"></a> 446 , triangle(nullptr)

<a id="l00447" name="l00447"></a> 447 , triangle_topology(triangle_topology)

<a id="l00448" name="l00448"></a> 448 , walls_geometry(triangle_geometry)

<a id="l00449" name="l00449"></a> 449 {

<a id="l00450" name="l00450"></a> 450 }

<a id="l00451" name="l00451"></a> 451 

<a id="l00452" name="l00452"></a> 452 int triangle_index;

<a id="l00453" name="l00453"></a> 453 cuda_triangle_old* triangle;

<a id="l00454" name="l00454"></a> 454 const Triplet&lt;uint32_t&gt;* __restrict__ triangle_topology;

<a id="l00455" name="l00455"></a> 455 double3* walls_geometry;

<a id="l00456" name="l00456"></a> 456 

<a id="l00457" name="l00457"></a> 457 Model *model;

<a id="l00458" name="l00458"></a> 458};

<a id="l00459" name="l00459"></a> 459 

<a id="l00460" name="l00460"></a> 460using RockyTriangle = RockyBoundaryTriangle&lt;SDeviceModel&gt;;

<a id="l00461" name="l00461"></a> 461using RockyHostTriangle = RockyBoundaryTriangle&lt;RockyModel&gt;;

[IRockyTriangleScalars](structIRockyTriangleScalars.xhtml)

**Definition** rocky_triangle_scalars.hpp:160