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 # SpeosSim script examples

 Last update: 29.07.2026 

The following section provides you with a list of script samples to help you create your own script.

## Material

- [Material – Creating and applying materials](method_uvmap_applying_uv_mapping.md)
- [UVMap – Applying a UV mapping](method_material_creating_applying_materials.md)

## Component

- [Component3Dtexture – Creating a 3D texture on a geometry](method_component3dtexture_creating_3d_texture_on_geometry.md)
- [ComponentExport – Creating a lightBox export](method_componentexport_creating_lightbox_export.md)
- [ComponentImport – Creating a lightBox import](method_componentimport_creating_lightbox_import.md)

## Meshing

- [LocalMeshing – Creating a local meshing](method_localmeshing_creating_local_meshing.md)

## Source

- [SourceAmbientCIEGeneral – Creating an ambient source CIE standard general sky](method_sourceambientciegeneral_creating_cie_general_sky.md)
- [SourceAmbientCIEOvercast – Creating an ambient source CIE standard overcast sky](method_sourceambientcieovercast_creating_cie_overcast_sky.md)
- [SourceAmbientEnvironment – Creating an environment ambient source](method_sourceambientenvironment_creating_environment.md)
- [SourceAmbientNaturalLight – Creating a natural light ambient source](method_sourceambientnaturallight_creating_natural_light.md)
- [SourceAmbientUniform – Creating a uniform ambient source](method_sourceambientuniform_creating_ambient_source_uniform.md)
- [SourceAmbienUS1976 – Creating an ambient source US standard atmosphere 1976](method_sourceambientus1976_creating_ambient_source_us_1976.md)
- [SourceDisplay – Creating a display source](method_sourcedisplay_creating_display_source.md)
- [SourceInteractive – Creating an interactive source](method_sourceinteractive_creating_interactive_source.md)
- [SourceLuminaire – Creating a luminaire source](method_sourceluminaire_creating_luminaire_source.md)
- [SourceRayFile – Creating a ray file source](method_sourcerayfile_creating_ray_file_source.md)
- [SourceRayFile – Optimizing a ray file source](method_sourcerayfile_optimizing_ray_file_source.md)
- [SourceSurface – Creating a surface source](method_sourcesurface_creating_surface_source.md)
- [SourceThermic – Creating a thermic source](method_sourcethermic_creating_thermic_source.md)

## Sensor

- [Sensor3DED – Creating a 3D energy density sensor](method_sensor3ded_creating_3d_energy_density_sensor.md)
- [Sensor3Dirradiance – Creating a 3D irradiance sensor](method_sensor3dirradiance_creating_3d_irradiance_sensor.md)
- [SensorCamera – Creating a camera sensor](method_sensorcamera_creating_camera_sensor.md)
- [SensorEye – Creating an eye sensor](method_sensoreye_creating_eye_sensor.md)
- [SensorImmersive – Creating an immersive sensor](method_sensorimmersive_creating_immersive_sensor.md)
- [SensorIntensity – Creating an intensity sensor](method_sensorintensity_creating_intensity_sensor.md)
- [SensorIrradiance – Creating an irradiance sensor](method_sensorirradiance_creating_irradiance_sensor.md)
- [SensorLidar – Creating a LiDAR sensor](method_sensorlidar_creating_lidar_sensor.md)
- [SensorObserver – Creating an observer sensor](method_sensorobserver_creating_observer_sensor.md)
- [SensorRadiance – Creating a radiance sensor](method_sensorradiance_creating_radiance_sensor.md)
- [SensorRotatingLidar – Creating a rotating LiDAR sensor](method_sensorrotatinglidar_creating_rotating_lidar_sensor.md)

## Simulation

- [SimulationInteractive – Setting an interactive simulation](method_simulationinteractive_setting_interactive_simulation.md)
- [SimulationInteractive – Creating and using an interactive simulation](method_simulationinteractive_creating_using_interactive_simulation.md)
- [SimulationDirect – Creating a direct simulation](method_simulationdirect_creating_direct_simulation.md)
- [DirectSImulationSettings – Setting a direct simulation](method_directsimulationsettings_setting_direct_simulation.md)
- [SimulationInverse – Creating an inverse simulation](method_simulationinverse_creating_inverse_simulation.md)
- [InverseSimulationSettings – Setting an inverse simulation](method_inversesimulationsettings_setting_inverse_simulation.md)
- [SimulationRotatingLidar – Creating a rotating LiDAR simulation](method_simulationrotatinglidar_creating_rotating_lidar_simulation.md)
- [SimulationHoa – Creating a HUD optical analysis simulation](method_simulationhoa_creating_hud_optical_analysis_simulation.md)

## Parameter

- [LXPEnabledSensor – Activating the light expert on a sensor](method_lxpenabledsensor_activating_lxp_on_sensor.md)
- [FTGEnabledGeometry – Activating the fast transmission gathering on a geometry](method_ftgenabledgeometry_activating_ftg_on_geometry.md)
- [EyeboxConfiguration – Defining a HUD optical analysis with multi-eyebox configuration](method_eyeboxconfiguration_defining_hoa_multieyebox.md)

## Result

- [ResultLXP – Analyzing the interactive simulation light expert result](method_resultlxp_analyzing_interactive_simulation_lxp_result.md)
- [ResultLXP – Exporting rays as geometry out of a light expert result](method_resultlxp_exporting_rays_as_geometry_lxp_result.md)
- [ResultProjectedGrid – Exporting a projected grid as geometry](method_resultprojectedgrid_exporting_projected_grid_as_geometry.md)

## Options

- [Options – Retrieving values](method_options_retrieving_values.md)
- [Options – Updating values](method_options_updating_values.md)
- [Options – Reseting values](method_options_reseting_values.md)