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 # SetGlareAlgorithm 

 Last update: 09.03.2026 

## Description

Allows you to select the glare algorithm.

## Syntax

*object*.SetGlareAlgorithm(short nType) As Short

- *object*: Virtual Human Vision Lab object
- *nType*: glare algorithm
    
    0 : Vos
    
    1: Holladay

In order for the display to take these changes into account, you need to call the [UpdateDisplayAndData](labvhv_updatedisplayanddata.md) method.