EntitySet
Last update: 16.07.2026class compolyx.EntitySet(graph, obj, parent=None)
Base class for entity sets.
Attributes
| Name | Description |
|---|---|
EntitySet.active |
Active status of the object. |
EntitySet.enabled |
Indicates whether the object is enabled. |
EntitySet.id |
ID of the object. |
EntitySet.is_dict_item |
Indicates whether the object is an item in a dictionary. |
EntitySet.is_list_item |
Indicates whether the object is an item of a list. |
EntitySet.link_path |
Root path of the current node in the tree for links to this object. |
EntitySet.name |
Name of the object. |
EntitySet.parent |
Parent object in the tree. |
EntitySet.root_path |
Root path of the current node in the tree. |
EntitySet.size |
Number of entities. |
EntitySet.status |
Status of the object. |
EntitySet.status_changed |
Boolean flag which is set to true in C++ when up-to-date status of object changes. |
EntitySet.uid |
UID of the object. |
EntitySet.vertex |
Raises an error if the object has been removed from the graph. |
Methods
| Name | Description |
|---|---|
EntitySet.add(entity) |
Add entity to the set. |
EntitySet.clear() |
|
EntitySet.find_parent(type) |
Steps up the tree and returns the first parent with given type. |
EntitySet.obj_exists() |
Checks if __obj still references the c++ object (has not been reset to None by self._delete) and exists in the graph. |
EntitySet.remove(entity) |
Remove entity from the set. |
EntitySet.serialize_name_and_id() |
Serializes the name and ID. |
EntitySet.update() |
|
EntitySet.visit(visitor) |
Walk through the tree and let the visitor perform action on every descendant node. |