Class ImportInfo
Last update: 16.07.2025Namespace: VM.Managed.DAFUL.FE
Assembly: VMFE.dll
This class is to represent the import information.
public class ImportInfo
Inheritance
Extension Methods
LinkPropertyItemCache.GetLinkProperties(object, LinkPropertyType),
LinkPropertyItemCache.GetLinkPropertiesAndValues(object, LinkPropertyType),
LinkPropertyItemCache.GetLinkedObjects
Constructors
ImportInfo()
Initializes a new instance of the
public ImportInfo()
Properties
ElementInfo[uint]
Gets the element information from index.
public ElementInfo ElementInfo[uint nID] { get; }
Property Value
Marker[uint]
Gets the marker.
public double[] Marker[uint nID] { get; }
Property Value
double[]
Material[uint]
Gets the material.
public IMaterial Material[uint nID] { get; }
Property Value
IMaterial
NodeID[uint]
Gets the node ID.
public uint NodeID[uint nIndex] { get; }
Property Value
NodeIndex[uint]
Gets the node index.
public uint NodeIndex[uint nID] { get; }
Property Value
PropertyBeam[uint]
Gets the property beam/beamL from index.
public IFEObject PropertyBeam[uint nID] { get; }
Property Value
PropertyShell[uint]
Gets the property shell from index.
public IFEObject PropertyShell[uint nID] { get; }
Property Value
PropertySolid[uint]
Gets the property solid from index.
public IFEObject PropertySolid[uint nID] { get; }
Property Value
RBE[uint]
Gets the rbe from index.
public IFEObject RBE[uint nID] { get; }
Property Value
Set[uint]
Gets the SetPatch or SetEdge from index.
public IFEObject Set[uint nID] { get; }
Property Value
Methods
Add(IFEObject)
Add.
public void Add(IFEObject obj)
Parameters
obj IFEObject
The FE object.
AddElementInfo(uint, ElementType, uint)
Add element inromation.
public void AddElementInfo(uint nID, ElementType enType, uint nIndex)
Parameters
nID uint
The ID.
enType ElementType
The element type.
nIndex uint
The index.
AddMarker(uint, double[])
Add marker.
public void AddMarker(uint index, double[] marker)
Parameters
index uint
The index.
marker double[]
The marker.
AddMaterial(IMaterial)
Add material.
public void AddMaterial(IMaterial mat)
Parameters
mat IMaterial
The material.
AddNodeID(uint, uint)
Add node ID.
public void AddNodeID(uint nID, uint nIndex)
Parameters
nID uint
The ID.
nIndex uint
The index.
get_ElementInfo(uint)
public ElementInfo get_ElementInfo(uint nID)
Parameters
nID uint
Returns
get_Marker(uint)
public double[] get_Marker(uint nID)
Parameters
nID uint
Returns
double[]
get_Material(uint)
public IMaterial get_Material(uint nID)
Parameters
nID uint
Returns
IMaterial
get_NodeID(uint)
public uint get_NodeID(uint nIndex)
Parameters
nIndex uint
Returns
get_NodeIndex(uint)
public uint get_NodeIndex(uint nID)
Parameters
nID uint
Returns
get_PropertyBeam(uint)
public IFEObject get_PropertyBeam(uint nID)
Parameters
nID uint
Returns
get_PropertyShell(uint)
public IFEObject get_PropertyShell(uint nID)
Parameters
nID uint
Returns
get_PropertySolid(uint)
public IFEObject get_PropertySolid(uint nID)
Parameters
nID uint
Returns
get_RBE(uint)
public IFEObject get_RBE(uint nID)
Parameters
nID uint
Returns
get_Set(uint)
public IFEObject get_Set(uint nID)
Parameters
nID uint