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Motion Standalone Preprocessor C# library 2024 R2

Class MarkerOnNodeAPI

Last update: 16.07.2025

Namespace: VM.API.Pre.FE
Assembly: VM.API.Pre.FE.dll

This class implements APIs to create marker on node.

public static class MarkerOnNodeAPI

Inheritance

object ← MarkerOnNodeAPI

Extension Methods

LinkPropertyItemCache.GetLinkProperties(object, LinkPropertyType), LinkPropertyItemCache.GetLinkPropertiesAndValues(object, LinkPropertyType), LinkPropertyItemCache.GetLinkedObjects<T>(object, LinkPropertyType)

Methods

CreateMarkerOnNode(MeshDocument, PointOnNode, OrientationBase, string)

Create .

[NotNull(new string[] { "document", "pointOnNode", "orientationBase" })]
public static Obj CreateMarkerOnNode(this MeshDocument document, PointOnNode pointOnNode, OrientationBase orientationBase, string name = "")

Parameters

document MeshDocument

The document to create edge set.

pointOnNode PointOnNode

The position of marker.

orientationBase OrientationBase

The orientation of marker.

name string

The name to be cteated marker.

Returns

Obj

The new object that is created by this API.

Exceptions

ArgumentNullException

Will be thrown if 'document' or 'pointOnNode' or 'orientationBase' arguments are empty.

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