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Motion Standalone Preprocessor C# library 2026 R1

Class Shell

Last update: 09.03.2026

Namespace: VM.Models.FE.Mesh.Properties
Assembly: VM.Models.FE.Mesh.dll

[Table]
public class Shell : Solid, IEntity

Inheritance

object ← Entity ← Solid ← Shell

Implements

IEntity

Inherited Members

Solid.Equals(object), Solid.MarkerId, Solid.MaterialId, Entity.Equals(object), Entity.GetHashCode(), Entity.FromByteArray<T>(byte[]), Entity.ToByteArray<T>(T), Entity.Id

Extension Methods

LinkPropertyItemCache.GetLinkProperties(object, LinkPropertyType), LinkPropertyItemCache.GetLinkPropertiesAndValues(object, LinkPropertyType), LinkPropertyItemCache.GetLinkedObjects<T>(object, LinkPropertyType), BDFWriter.WriteToBDF(Solid, TextWriter)

Constructors

Shell()

public Shell()

Properties

Thickness

[Column]
public double Thickness { get; set; }

Property Value

double

Methods

Equals(object)

public override bool Equals(object obj)

Parameters

obj object

Returns

bool

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