Class Signal
Last update: 09.03.2026Namespace: VM.Models.Pre.Drivetrain.VehicleSimulator
Assembly: VM.Models.Pre.Drivetrain.VehicleSimulator.dll
public class Signal : ValidatableBase, IObservableObject, IDisposableObject, IValidatable
Inheritance
object ← ObservableObject ← ValidatableBase ← Signal
Implements
IObservableObject, IDisposableObject, IValidatable
Inherited Members
ValidatableBase.RaisePropertyChanged(string), ValidatableBase.SuspendValidate(), ValidatableBase.Validate(), ValidatableBase.Validate(ValidationContext), ValidatableBase.DisposeManagedResources(), ValidatableBase.CanValidate, ValidatableBase.Errors, ValidatableBase.HasValidationAttribute, ValidatableBase.HasValidator, ValidatableBase.IsValid, ValidatableBase.ValidateTrigger, ValidatableBase.ErrorsChanged, ObservableObject.Dispose(), ObservableObject.RaisePropertyChanged(string), ObservableObject.RaisePropertyChanged(string, object, object), ObservableObject.Dispose(bool), ObservableObject.DisposeManagedResources(), ObservableObject.DisposeUnmanagedResources(), ObservableObject.IsDisposed, ObservableObject.TryDisposing, ObservableObject.Disposed, ObservableObject.Disposing, ObservableObject.PropertyChanged
Extension Methods
LinkPropertyItemCache.GetLinkProperties(object, LinkPropertyType), LinkPropertyItemCache.GetLinkPropertiesAndValues(object, LinkPropertyType), LinkPropertyItemCache.GetLinkedObjects<T>(object, LinkPropertyType)
Constructors
Signal()
public Signal()
Properties
Signals
public ObservableCollection<DataPoint> Signals { get; }
Property Value
ObservableCollection<DataPoint>