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Motion Standalone Preprocessor C# library 2026 R1

Class ExecutePostprocessorStepItem

Last update: 09.03.2026

Namespace: VM.Models.Project.Preset
Assembly: VM.Models.Project.Preset.dll

public class ExecutePostprocessorStepItem : CommandStepItem, IObservableObject, IDisposableObject, IStepItem, IHasParent<IStep>, IHasName, IVisible, IEnabled

Inheritance

object ← ObservableObject ← CommandStepItem ← ExecutePostprocessorStepItem

Implements

IObservableObject, IDisposableObject, IStepItem, IHasParent<IStep>, IHasName, IVisible, IEnabled

Inherited Members

CommandStepItem.Initialize(), CommandStepItem.DisposeManagedResources(), CommandStepItem.Command, CommandStepItem.DisplayName, CommandStepItem.Icon, CommandStepItem.Name, CommandStepItem.Parent, CommandStepItem.ToolTip, CommandStepItem.IsVisible, CommandStepItem.IsEnabled, ObservableObject.Dispose(), ObservableObject.RaisePropertyChanged(string), ObservableObject.RaisePropertyChanged(string, object, object), ObservableObject.Dispose(bool), ObservableObject.DisposeManagedResources(), ObservableObject.DisposeUnmanagedResources(), ObservableObject.IsDisposed, ObservableObject.TryDisposing, ObservableObject.Disposed, ObservableObject.Disposing, ObservableObject.PropertyChanged

Extension Methods

LinkPropertyItemCache.GetLinkProperties(object, LinkPropertyType), LinkPropertyItemCache.GetLinkPropertiesAndValues(object, LinkPropertyType), LinkPropertyItemCache.GetLinkedObjects<T>(object, LinkPropertyType)

Constructors

ExecutePostprocessorStepItem()

public ExecutePostprocessorStepItem()

Properties

Name

public override string Name { get; }

Property Value

string

Methods

Initialize()

public override void Initialize()

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