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Motion Standalone Preprocessor C# library 2026 R1

Class Solid

Last update: 09.03.2026

Namespace: VM.Models.FE.Mesh.Properties
Assembly: VM.Models.FE.Mesh.dll

[Table]
public class Solid : Entity, IEntity

Inheritance

object ← Entity ← Solid

Derived

BeamL, Shell

Implements

IEntity

Inherited Members

Entity.Equals(object), Entity.GetHashCode(), Entity.FromByteArray<T>(byte[]), Entity.ToByteArray<T>(T), Entity.Id

Extension Methods

LinkPropertyItemCache.GetLinkProperties(object, LinkPropertyType), LinkPropertyItemCache.GetLinkPropertiesAndValues(object, LinkPropertyType), LinkPropertyItemCache.GetLinkedObjects<T>(object, LinkPropertyType), BDFWriter.WriteToBDF(Solid, TextWriter)

Constructors

Solid()

public Solid()

Properties

MarkerId

[Column]
public int MarkerId { get; set; }

Property Value

int

MaterialId

[Column]
public int MaterialId { get; set; }

Property Value

int

Methods

Equals(object)

public override bool Equals(object obj)

Parameters

obj object

Returns

bool

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